Dolphin, the GameCube and Wii emulator - Forums

Full Version: Final Fantasy Crystal Chronicles Vba-m doesn't Work
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Vince491

I can't connect my vba-m to Dolphin when i play FFCC but i can connect it from Legend of Zelda:Four Swords...
I already read all the forums of this problem and everyone can play normally while I can't get the Nintendo Logo...

Here's All my settings from vba-m and Dolphin:

Vba-m (SVN956):
 Speed:
    No throthle
    No frame skip
    Turbo mode is enabled (also tried disabling Turbo mode)

 Emulator:
    Auto apply IPS/UPS/PPF is enabled
    Already Have a Bios
    Pause when inactive is disabled
    Priority is Normal
    Everything that i didn't mention is disabled

 Link:
    Single Computer
    Joybus is 127.0.0.1

Dolphin 3.0 (Because its faster than the latest update)(Already tried 3.5,4.0+ and i can't use 5.0 since i only have x86)
Config
   General:
      Basic Settings:
      Default except framelimit is 60
      Advance Setting:
      Cpu Emulator Engine is JIT Recompiler

   Audio
      DSP Engine:
      DSP LLE
      Everything in Audio:
       Default
    
    Gamecube:
      IPL:
         Skip Bios is Enabled (Also Tried Disabling It)
         Default
      Device Settings:
         Port 1:GBA (also tried standard then turning it to gba)
         Port 2:GBA
         Slot A and B:Memory Card
         Everything are <Nothing>

Graphic:
   General:
      Basic:
         Backend: Direct3D9
Everything Is Default...


This is all i can provide right now... if you guys said to use the WX version,it didn't work... or any version at all.
If you guys can provide me a vba-m please also give me your settings (vba.ini)...
I think GBA link was added post x86 removal.
(05-05-2017, 11:32 PM)Craftyawesome Wrote: [ -> ]I think GBA link was added post x86 removal.

It wasn't added after that, but it was improved a lot after that. It's unlikely that we'll be able to help as long as you're using builds that are old enough to support x86.