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Hi everyone Smile
My 11 yr. old step-daughter is falling in love with Zelda as of late...which has pushed me on a mission to delivery the absolute best version I can find/make of OoT for her. So far, I have the collectors edition ROM and have applied the HD texture pack from here: AWESOMESAUCE
Now I am trying to update the soundtrack. Full orchestral pieces!

I've been up for a few nights now trying to figure this out. I've messed with the .ARC file from the iso and all I got was 8 dumped WAVs that sounded like a modem dial-up signal. I then extracted the .AST from the stream folder and was able to hear the menu theme (when you select between WW demo, OoT, MM, the retrospective video, etc.). I converted a different song into an .AST and recompiled the .ISO. It worked! The title menu music was now different...leading me to believe that the potential is there for swapping out music tracks. So, I am now trying to convert the OoT .TGC file into a .GCM to get into it and see the music files. This is where I am stuck. If there is anyone out there that could help me, I would greatly appreciate it. As would my step-daughter! Big Grin
If you only need to extract TGC files, not rebuild them, you can put the TGC in your Dolphin game list (this requires a recent development version of Dolphin) and use the filesystem view in the game properties to extract the contents. But beware: OoT's file formats are completely different, and the music is sequenced rather than pre-recorded. You will not be able to use orchestral pieces without substantial modifications to the code.
Hmm, ok. I will try that. Dolphin 5.0 was not able to see the .TGC
I'll try another version, any in particular you know of that would do the job?

Ahh, I'm no coder. Well I'll do my best, I've got the passion!
...although I may get to the point of just wanting to pay someone to do it lol.
(03-29-2017, 04:23 AM)tyl2704 Wrote: [ -> ]Hmm, ok. I will try that. Dolphin 5.0 was not able to see the .TGC

Yes, the feature was added after 5.0.

(03-29-2017, 04:23 AM)tyl2704 Wrote: [ -> ]I'll try another version, any in particular you know of that would do the job?

The latest development version.
Bingo! Thank you very much for your advice. I will continue to try and find the music tracks now (cracks knuckles) 
Pretty much all the game data (including the music) should be in a single file that's about 32 MiB large – the N64 ROM. Based on the file names in that screenshot, it's probably zle_f.n64.
Right on, that's what I was thinking as well. Googling now, trying to find out how to view the files/extract them from within that file.
Again I really appreciate your help on this. Always awesome to have people in the community willing to educate the less informed lol Smile
Having trouble finding a converter, still looking. You think there is an n64 emulator like the dev dolphin I used that would allow me to view the individual files?
As far as I know, it's impossible to make such a converter for N64 games in general, because N64 games don't use any particular file system layout. Maybe someone has developed a tool specifically for OoT ROM hacking if you're lucky. It's one of the most popular N64 games (if not the most popular) after all.

And like I said before, please remember that inserting pre-recorded music isn't as simple as replacing the data in the N64 ROM file. It's much, much more difficult.
if its shorter than you have some chance using InstED http://forums.maco64.com/topic/830989/1/
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