03-19-2017, 02:24 PM
What I am going for is the equivalent of "default" dolphin settings, with some tweaks to MSAA and internal resolution.
I set the EFBScale = 9 in the config. When I load the game I get the native resolution. I can 't seem to figure out why this happening. If eliminate that line from the config and set it globally in the dolphin menu it is fine.
Using dev version 5.0 - 2941
I set the EFBScale = 9 in the config. When I load the game I get the native resolution. I can 't seem to figure out why this happening. If eliminate that line from the config and set it globally in the dolphin menu it is fine.
Using dev version 5.0 - 2941
Code:
[Core]
GFXBackend = OGL
CPUCore = 1
DSPHLE = True
EmulationSpeed = 1.00000000
FrameSkip = 0
SyncOnSkipIdle = True
PAL60 = True
Overclock = 1.0
OverclockEnable = False
ProgressiveScan = False
CPUThread = True
SkipIdle = True
MMU = True
DCBZ = True
SyncGPU = True
FastDiscSpeed = True
GameCubeLanguage = 0
[DSP]
Backend = XAudio2
Volume = 100
[Video_Settings]
EFBScale = 9
AspectRatio = 0
wideScreenHack = False
MSAA = 0
SSAA = False
UseXFB = True
UseRealXFB = True
FastDepthCalc = True
EnablePixelLighting = True
DisableFog = False
HiresTextures = False
[Video_Hacks]
EFBToTextureEnable = True
EFBScaledCopy = True
EFBAccessEnable = True
EFBEmulateFormatChanges = False
SafeTextureCacheColorSamples = 512
[Video_Hardware]
VSync = True
[Video_Enhancements]
MaxAnisotropy = 4
StereoMode = 0
StereoDepth = 0
StereoConvergence = 0
StereoSwapEyes = False
ForceFiltering = False
PostProcessingShader = (off)
[Video_Stereoscopy]
StereoConvergenceMinimum = 0
StereoEFBMonoDepth = False
[Controls]
PadType0 = 6
PadType1 = 6
PadType2 = 6
PadType3 = 6
WiimoteSource0 = 3
WiimoteSource1 = 3
WiimoteSource2 = 3
WiimoteSource3 = 3
WiimoteSourceBB = 0
WiimoteProfile1 = Sideways1
WiimoteProfile2 = Sideways2
WiimoteProfile3 = Sideways3
WiimoteProfile4 = Sideways4
PadProfile1 = Gamecube 1
PadProfile2 = Gamecube 2
PadProfile3 = Gamecube 3
PadProfile4 = Gamecube 4
[Wii]
Language = 1