Dolphin, the GameCube and Wii emulator - Forums

Full Version: MK Double Dash Widescreen
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2
Hello everybody

I found videos of Mario Kart Double Dash in 16:9 and after some google searches I only found this:
https://wiki.dolphin-emu.org/index.php?title=Mario_Kart:_Double_Dash‼#16:9_Aspect_Ratio_Gecko_Code
But there isn't any explanation how to use it Sad

I am sorry if this is already answered somewhere but I didn't find anything.
Right click the game > properties > gecko code > enter the code at the bottom.
(02-28-2017, 08:36 AM)ExtremeDude2 Wrote: [ -> ]Right click the game > properties > gecko code > enter the code at the bottom.

You can't just enter a code at the bottom. (It works with AR codes but not Gecko codes.) You'll have to edit the game INI manually.
Is there a reason that it works with AR codes, but not Gecko?
you could do away with AR codes
(02-28-2017, 08:39 AM)JosJuice Wrote: [ -> ]You can't just enter a code at the bottom. (It works with AR codes but not Gecko codes.) You'll have to edit the game INI manually.

Okay but how? Apparently copy and paste isn't enough.

Can I use AR codes for widescreen?
nope as I will never support it
(02-28-2017, 09:26 AM)ExtremeDude2 Wrote: [ -> ]Is there a reason that it works with AR codes, but not Gecko?

Not really. It's just a case of nobody having implemented it yet.
Question: Why would we do away with Action Replay codes? That doesn't make much sense to me.
its not widely supported anywhere else and some sort of autoconverter can be included. I would first include the converter and include adding Gecko codes. I would also make the cheat search make Gecko codes before a full move.
Pages: 1 2