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Full Version: How to Run Rune Factory Frontier on Dolphin
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tman

Rune Factory is now stable with the LLE plugin (but still sounds bad) as of r4558. Using an earlier revision, you will encounter many crashes with LLE (but these can be brute forced through by furious clicking to get through the scenes).

Intro:
Anyone who has tried to run Rune Factory using the stock configuration knows you get trapped in specific conversations because HLE doesn't sync the game with the audio properly. This happens not only in several cutscenes throughout the game, but also when you try to shop (thus keeping you from really doing anything in game). However, for everything that isn't these conversations the HLE plugin works perfectly (sound and all).

So, we can't really play the game at all with stock settings.

What you need to do:
1. Go to Options/Configuration/ in Dolphin, go to the "Plugins" tab and change the DSP to "Dolphin DSP-LLE Plugin."

2. Then you need to get two files: dsp_coef and dsp_rom (See: http://forums.dolphin-emu.org/thread-3823.html ). They need to be placed in the /Sys/GC folder of your Dolphin directory. And that's it.


Unfortunately, the sound is utter crap (LLE has not had a lot of work done on it yet although there is progress being made). Really, just mute it.

HOWEVER, we only need this config when we know we'll encounter a problematic cutscene or go shopping. So, if you want, you can save your game after doing what you need to do, and change back to HLE when you don't plan on either encountering a cutscene or going shopping, giving you a faster and nicer sounding experience.

There is one drawback, and that is if you encounter a cutscene and get stuck. All you can do is hope you saved recently (although it might be worth exploring the use of savestates to overcome this).
(10-27-2009, 07:34 AM)tman Wrote: [ -> ]I will not go into how to get them since software is a touchy subject here, just look it up
http://forums.dolphin-emu.org/thread-3823.html

tman

(10-27-2009, 07:50 AM)James333 Wrote: [ -> ]
(10-27-2009, 07:34 AM)tman Wrote: [ -> ]I will not go into how to get them since software is a touchy subject here, just look it up
http://forums.dolphin-emu.org/thread-3823.html

Haha, as I said I wrote this originally for ngemu, and they're nazis about that kind of thing over there, but yeah that's how. Thanks.
Why ? the program is totally legal ( As I understand )

tman

(10-27-2009, 11:05 AM)James333 Wrote: [ -> ]Why ? the program is totally legal ( As I understand )

Because it's the ngemu forums. As soon as you start discussing anything to do with files that come from the system or game people start running around like chickens with their heads cut off (they don't understand the laws/don't have the wink wink, nudge nudge understanding) etc. Hahaha. Don't worry about it at least people here are more reasonable.
I can confirm this quite troublesome workaround does work, you do not however need to turn off dual core. I just used the LLE sound plugin to get past the parts that lock up. Then I forgot and accidently tried to buy something without saving after awhile running HLE plugin and of course it crashed and burned.
Actually, I managed to pass the supposedly unpassable dialogue with another trick, and everything workfs fine, including the sound.
(11-01-2009, 11:51 PM)Astearica Wrote: [ -> ]Actually, I managed to pass the supposedly unpassable dialogue with another trick, and everything workfs fine, including the sound.

Do you mind sharing? I'd very much be interested in playing the game without having to constantly switch back and forth between HLE and LLE sound plugins.

tman

So, LLE wasn't fully stable with Rune Factory. It crashed if you don't click through the scenes quickly as I found out pretty early on. As of r4558 Rune Factory Frontier is stable with LLE (but of course the sound is still bad).

(11-01-2009, 11:51 PM)Astearica Wrote: [ -> ]Actually, I managed to pass the supposedly unpassable dialogue with another trick, and everything workfs fine, including the sound.

Yes, please share we're all interested in hearing how to do this.

(10-28-2009, 01:12 PM)Koji Wrote: [ -> ]I can confirm this quite troublesome workaround does work, you do not however need to turn off dual core. I just used the LLE sound plugin to get past the parts that lock up. Then I forgot and accidently tried to buy something without saving after awhile running HLE plugin and of course it crashed and burned.

I feel your pain. I hate losing progress in HM games. Such a bitch, but nothing new. I remember not saving very often (maybe once every 30 min - 1 hr) when I would play HM 64 on console and leave to do something else. I came back to see somebody had turned off the N64 losing all the progress. Now I save religiously, and when I use emu's, I save state in addition, 'cause I'll be damned if I do 5 days of progress again.

Vorador

I've tried r4655 with Rune Factory Frontier, with the plugin LLE for the sound the "sister conversation" at the beginning is finally passable but the sound is plain horrible. So i changed to HLE. And afterwards i forgot and got into a conversation with Mist. I suppose that would have get me stuck.

But strangely the game was fine. I've played a few days, got into quite a few conversations and everything is fine, including shopping and all that. I don't know if there's some special conversations where the game will be stuck with HLE sound, but so far so good.

My settings are the default ones, nothing changed (OpenGL, HLE, EmuWiiMote). My hardware is as follows:

- Processor Intel Q9450 @ 3,2 Ghz
- RAM 4 Gb DDR2
- Graphics Card nvidia 8800GTS 640
- Sound Asus Xonar D2X
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