Dolphin, the GameCube and Wii emulator - Forums

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mstreurman Wrote:These are all just synthetic, I know, but they do give a good comparison in relative speed.

TL;DR
VITA Geekbench 3 score: ~271 points (1 PS Vita)
Shield Geekbench 3 score: ~4318 points (15 PS Vita's)
i3 6100 Geekbench 3 score: ~14432 points (50 PS Vita's)

Don't forget, IPC is most important for Dolphin, and that's apparent in single core benchmarks. The gulf is even wider than that, since that i3 is dual core!
(01-24-2017, 09:29 PM)MayImilae Wrote: [ -> ]Don't forget, IPC is most important for Dolphin, and that's apparent in single core benchmarks. The gulf is even wider than that, since that i3 is dual core!

I was looking for IPC but couldn't find the IPC for the Vita or Cortex A9... so I took one that I could find for all of them
(01-19-2017, 05:30 PM)flacs Wrote: [ -> ]Funny how things work out sometimes: I've been quietly working on porting Dolphin to the Vita on and off for about three months now and as luck would have it, I got it working yesterday! It's currently running at ~0.5 FPS, but I'm sure I can speed it up to maybe 2 FPS once I get the ARM JIT working. Now we just need to find someone interested in optimizing it. JoeRaptorisback, do you know anyone? I can't wrap my head around assembly and our last ARM developer stopped contributing to Dolphin after he got out of jail. The code is in my private Git repo (it's a bit ugly), but I can record a video when I get the time. Let me know if you're interested!
I have no idea why I am still entertaining this but, the statement above and link below are the main reasons that push me forward to start my work. The link below opens a new world for knowledge for devs everywhere.
[color=#e73942]http://wololo.net/2017/01/22/dark-days-vita-homebrew-gpu-usage-homebrew/[/color]

This allows the Vita's GPU to be overclocked to 800Mhz.
Wii's GPU is 243Mhz, no?
Emulation rule is the speed must be at least * 3 more than the console that is being emulated. We've proceeded that rule.

And by logic you can presume the same will be accomplished with the Vita's CPU sooner or later.

If I had the power, I would turn the title of this thread into a statement, rather than a question, because Dolphin is surprisingly now a fact, than a question, based on the reply from flacs by flacs. He answered my question in which I heavily debated on. It may not be enough evidence but it is enough to get me compiling code for a gui for a start.
https://en.wikipedia.org/wiki/Instructions_per_cycle pretty much proves your theory false. Also that 3x processor speed theory is wrong in general.

You'd have to explain why pretty much every x86_64 in the past 7 years can't run Dolphin perfectly.
(01-25-2017, 01:29 AM)JoeRaptorisback Wrote: [ -> ][...] because Dolphin is surprisingly now a fact, than a question, based on the reply from flacs by flacs. He answered my question in which I heavily debated on.

Do you know the meaning of sarcasm? flacs was just joking if you didn't get yet...
shhhhhhhh, this is funnier
It's even more funny he thinks a PS Vita could do it when a recent flagship looks like this:
https://www.youtube.com/watch?v=O7CHBbMRmNo
(01-25-2017, 03:40 AM)Helios Wrote: [ -> ]shhhhhhhh, this is funnier

Eh. The response was hesitant,if not dubious, as JosJuice had said. but it surely it must have been sincere. Because I seriously I am. I would not make a thread if I believed it was wasting your guys time.

Wait-why am I still on this thread when I got work to do? I'll see you guys later.

Though, I wonder what will happen when I succeed?

How funny will it be then?
Sorry, let me pick up my sides off the ground.
(01-25-2017, 04:33 AM)JoeRaptorisback Wrote: [ -> ]but it surely it must have been sincere.

hahahahahahaha

No.

(01-25-2017, 04:33 AM)JoeRaptorisback Wrote: [ -> ]Because I seriously I am.

I don't know if I want to believe that or not.
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