10-26-2009, 06:49 AM
AdamKOR
10-26-2009, 10:19 AM
I know how to fix some graphica problems in 4460 and 3972 version such as characters disapearing, seeing other characters throught walls, missing graphics, etc.
Probably most of people will know it, probably it is stupid and of being a MR Obvious but I wanted to share it here anyway since made me very happy
.
Under the OpenGL configuration, and in the advanced section, changing the EFB Copy from "hack" to "real" fixed all my graphical problems.
In Resident Evil Remake sometimes I could see the doors with some graphical erros, I could see Kenneth when you start in the game lied in the floor... but I could see it throught the walls :lol: Now everything goes perfect. In 3972 I'd say the Re1 is fully playable.
Amazing the work of you guys, thanks for this emulator.
Probably most of people will know it, probably it is stupid and of being a MR Obvious but I wanted to share it here anyway since made me very happy
.Under the OpenGL configuration, and in the advanced section, changing the EFB Copy from "hack" to "real" fixed all my graphical problems.
In Resident Evil Remake sometimes I could see the doors with some graphical erros, I could see Kenneth when you start in the game lied in the floor... but I could see it throught the walls :lol: Now everything goes perfect. In 3972 I'd say the Re1 is fully playable.
Amazing the work of you guys, thanks for this emulator.
Jaaqueiroz
10-27-2009, 04:07 AM
Zelda Wind Waker pictograph bug persists, when i take a picture the emulator window crash
Anyone have any solution about this? Many thanks from Brazil for this new release 
Anyone have any solution about this? Many thanks from Brazil for this new release 
gstkein
10-27-2009, 05:20 AM
Great release! Thanks for all your hard work!
10-27-2009, 06:28 AM
I noticed that most of my games run full speed now, from 40FPS. Nice improvement!
BTW where is auto frame skipping?
BTW where is auto frame skipping?
10-27-2009, 06:42 AM
(10-27-2009, 06:28 AM)a mad pigeon Wrote: [ -> ]I noticed that most of my games run full speed now, from 40FPS. Nice improvement!
BTW where is auto frame skipping?
Under the config tab
I believe setting auto framelimit also does the same for frame skipping.
MASTERXZ
10-27-2009, 10:41 PM
woooa thanks for the update, great
10-28-2009, 07:24 PM
Nice build. Before I go through Metroid Prime 1 or 2 does anybody know with this build if the scanner works for MP2 and if the random crashes have been fixed for MP1 and MP2. Its always bugged me that ive had to use game saves to get past some points. I know emulation isn't perfect.
10-28-2009, 10:06 PM
(10-27-2009, 04:07 AM)Jaaqueiroz Wrote: [ -> ]Zelda Wind Waker pictograph bug persists, when i take a picture the emulator window crashAnyone have any solution about this? Many thanks from Brazil for this new release
i got da same prob.

any suggestions ??

10-29-2009, 02:15 AM
(10-28-2009, 07:24 PM)SpiderTECH Wrote: [ -> ]Nice build. Before I go through Metroid Prime 1 or 2 does anybody know with this build if the scanner works for MP2 and if the random crashes have been fixed for MP1 and MP2. Its always bugged me that ive had to use game saves to get past some points. I know emulation isn't perfect.Well I can't say for sure that you wont have ANY problems, but I managed to play MP2 for a few straight hours without any problems at all.
(And then stopped playing; didn't crash-out)(10-28-2009, 10:06 PM)Mad Wolf Wrote: [ -> ](10-27-2009, 04:07 AM)Jaaqueiroz Wrote: [ -> ]Zelda Wind Waker pictograph bug persists, when i take a picture the emulator window crashAnyone have any solution about this? Many thanks from Brazil for this new release
i got da same prob.![]()
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any suggestions ??
Try using the 32bit build. There is a small bug in the 64bit build that causes problems with this.