Dolphin, the GameCube and Wii emulator - Forums

Full Version: Improving the player polygons and LOD
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Interesting, I'll take a look at that.
Sorry again, for not seeing it sooner. That's when you testing on not so powerful notebook at work Smile
No stutter for me. Either try turning off various codes, especially the AR camera ones, or send me your ini again.
sending the latest ini via pm...
I also try to turn off some codes and see if that helps.
I'm not noticing any stutter on my end.Hmm. If you can't find a way to make it stop, try going back one or two Camera Pan versions (without corners I think) and see if it still happens.
...and if you go back to the red line (or even little far) and then back to the bump zone, still cant see it?
hah, got it!
So the problem must be in some of my textures. It runs fine without them...

https://www.youtube.com/watch?v=kPo6-1C8QdQ

Dammit and we could already work on the animations all day Smile Sorry for the confusion...
..just finished the diary video, hopefully, it's more informative than funny Lol
It's still unlisted, let me know if you are okay with and I unlock it.

https://www.youtube.com/watch?v=4LRY-DlUzkU
I think we were spoiled with the quick camera mods. Fine tweaking any animation stuff may take awhile.

Video looks good! I like all the stuff you showed. The ice looks a bit too bright at some points in the video, but others (7:40ish) it looks good.
You are right about the ice, being too bright at times. The problem is that as the time continues and ice gets "older" during the period, the game renders more and more snow on top of the ice. Which is great, but it renders it (the snow) bluish Smile And not just tint, but really quite a blue/ dark. So I try to compensate some of it with exposure post fx, but it's not perfect. Sometimes its indeed too bright. I might tone it down little, if you feel it too.