Dolphin, the GameCube and Wii emulator - Forums

Full Version: Improving the player polygons and LOD
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And it even works as expected, when the teams switch the side after each period. Uff, I was little worried, if that won't break and it did not Smile
I'll have to think about slowing the transition for a day or two. If you use the same values for offense and defense sides it might be a little easier.

Like have a max bump value that can be positive or negative and then when it wants to change, increase/decrease the effective value by like 50 per frame until it hits the limit. If the puck changes possession during that, it'll just reverse and add 50 in the opposite direction until it hits a limit.
yeah, of course. Let's use the same values then. I have them pretty close anyway...

The corner is still cut, even if I restart the game or turn AR limits ON and OFF. But I'm sure we'll figure that out, sooner or later Smile 
Does the code that starts with C2BD04BC have 00000012 after it? Do you have two codes on that start with C2BD04BC ? Just do a find/search for the value.

I'll be back later. Done for now.
Does the code that starts with C2BD04BC have 00000012 after it? YES
Do you have two codes on that start with C2BD04BC ? NO

This line is only in $Replace Zone test
Ok give me a new set of values. One for zone, which will be positive for the right, negative for the left, but otherwise the same. One for bump, which will be the same for both sides and reversible.
So areas stay unchanged. They both end at the blue line (float 750).
Bump... hmm, let's say 580.

Hopefully, your new code smooths it nicely Smile
Pan Slow: (Show Spoiler)

The speed is Max Bump divided by Bump steps until max. So if Steps until max = 100, it'll take 100 frames for it to equal the max bump. I did this so it will always end near the max bump. Like, if the max bump was 100 and bump steps was a flat +30, then it'd got bump = 90 -> bump = 120 -> stop on 120. That's too much and I wanted it close, so making it number of steps until max will always get it close. You can edit that last line to whatever whole number to change the camera bump speed.
Looking really good!
On the way to work, but taking the notebook with me, so I can test Smile
So I think its perfect Smile Great job! At least on my notebook. I just need to adjust the sides, as both corners are cut now. That's what the Max side distance is, for now, correct?