No don't leave me now Lol
Houston, we've got a problem...
What we need to do is for this offset to the whoever team is in the possession of the puck at that moment. So it doesn't really matter if its human controlled team nor what side his goal is at the moment. So as soon as the team holds the puck the camera bump/offset needs to "switch" in his favour.
Otherwise, it won't work, unfortunately.
https://www.youtube.com/watch?v=jKJA5r65n10
You're not explaining it well. In what way won't it work?
Turn off AR broadcast limits and test the corner again. I think the vertical values might be breaking it.
Yeah, I'm sorry, I'm not very good in explaining
I'm now not talking about that corner, but that bump we added at offensive/defensive zones. It works well in practice mode, but once you play a regular match it starts to show the issues.
For example, if you are in offensive and opposite team gets the puck, you cant see the play behind you, until the opposite player with the puck reaches the end of the offensive zone (where the bump end).
Or in that video above I'm in my defensive zone (with defensive zone camera offset tuning), but the opposite team is on the attack and has the puck, so the game should use "offensive zone" tuning. Otherwise, it looks like in this video. The camera is behind the play.
So basically what is one team offensive zone, is the second team defensive zone and now the camera don't reflect that. So we need to teach the game to switch the offset direction based on what team has the puck.
Is there any camera option that changes when the puck switches team?
here is the issue nicely obvious, you can see as the blue team take the puck away from me in my offensive zone (their defensive) the camera still stays in "offensive zone mode" and puck gets off the view.
https://www.youtube.com/watch?v=4IIuvGYOE6Q
let me know, if you know what I mean, please...
(06-15-2018, 08:18 AM)One More Try Wrote: [ -> ]Is there any camera option that changes when the puck switches team?
I will look.
edit: the 3/4 might change a bit when the other team gets the puck, but it's subtle. Im not really sure honestly

Yeah I see it. Not sure how to detect the switch.
Well, at least drop the extra camera bumping (set to 0) and test the code. Without AR broadcast limits on. Then see if you need to adjust AR broadcast. Make a new AR code for adjustments so you can save your old settings.