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Pan speed was momentum AR.

I meant how to tell the defensive side in the code. If I could find something related to the player's side in the code I could offset the camera however we want to.
oh, understood.
the player side is always where his goalie is, not sure if that helps. Also if you go to the options> camera settings you can switch between the sides. Not sure how it works with our side view tho.
Oh maybe the camera settings switch would tell us somehow. Also, is goalie cam always behind your own goal?
Yes, it is! Unless you switch that it these camera settings.
Wait, you want the camera more towards the offense direction in case #1 and #2?
Replace Camera pan test 1 with this. Keep the zone test on.

$Camera Pan test2
C284E524 00000010
D0010014 3CA08081
80C5BC98 2C060000
4082006C 3CA0803A
80C5E2A4 2C060003
4082005C 3CA08000
C0051880 C045188C
EC0000B2 C0251890
EC2107F2 EC200824
FC01F040 41A00014
C0451894 EC4207F2
EC001028 48000024
C0251898 EC3F0072
EC200824 FC01F040
41A00010 C045189C
EC4207F2 EC001028
D0040008 00000000
0400188c C2c80000
04001890 44898000 //Defense area
04001894 43c80000 //Camera bump
04001898 C4898000 //Offense area
0400189c 43fa0000 //Camera bump

I need to smooth it and set maximum limits for the sides. But don't want to until you check and see if it works when the sides switch in a regular game. So please test.
Back and testing...
(06-14-2018, 11:17 PM)One More Try Wrote: [ -> ]Wait, you want the camera more towards the offense direction in case #1 and #2?

yes, in a case 1 (defensive side- close to my goalie) just slightly. 
hah that last code is awesome! This is another tweakers paradise Big Grin