Just reworking the hairstyles for the non-helmet players

Everything working nicely, not seeing any bugs.
Any luck with the centre faceoff transition?
Oh.. I forgot to do that.
Hah, at least you had a little break

Try this AR
$Skip Camera Transition
04862738 60000000
or
Gecko
$Late camera transition
C28627E0 00000002
EC210828 D8230000
D023FFF8 00000000
I like the second one better. If it breaks some other transition, I'll add a conditional to check for our sidecam being ready.
Hmm, interesting!
I like the second one better too. But it messes the other transitions, as you pointed out. But almost perfect, if I can judge that from my crappy notebook
But I'll be testing cameras all day tomorrow on proper setup, so we can finish the camera stuff if you'll be available as well...
It also slightly zoom out at centre faceoff during the transition, but not sure if it's not just my notebook being poor

Zoom might be doing that. Should I try to isolate the delayed transition?
If that means that we can have this without bugs then yes, please

$Late camera transition
It does look really great otherwise
Single frame of stutter because the camera can't start tracking the puck until frame 2.
$Late Transition 2
C28627E0 00000006
3F6080F2 C01B10A0
EC3BD824 FC200850
FC010040 FC20F890
40820010 EC210828
D8230000 D023FFF8
60000000 00000000
$Faceoff Cam Alt
C2861BCC 0000000D
389B00D0 3D60814F
616B8240 C00B0000
EC200024 EC41082A
FC000210 FC001040
EC410828 3D608000
41A10020 FC200850
D0240000 C00B1818
D0040004 D0440008
D0410048 48000020
C00B1814 D0040000
C00B1818 D0040004
C01FF1C8 D0440008
D0010048 00000000
$Sideview zoom faceoff alt
C28600B0 00000011
EC020032 3D608081
800BBC98 2C000000
40820070 3D60803A
800BE2A4 2C000003
40820028 C04B0B28
FC401210 3D608000
C02B1820 EC420824
C02B1824 EC420072
C02B1828 EC02082A
2C000002 40A20034
3D60814F 616B8240
C002FFDC C042FFD8
C02B0000 FC0100AE
FC200A10 EC421024
EC42102A FC011040
41A10008 C002FFE0
60000000 00000000
04001820 451c4000
04001824 41c80000
04001828 42880000
043421A0 42aa0000
0434219c 438c0000
04342198 43660000
Sideview position unchanged
The reason zoom pops is because it becomes the active camera and starts using the sideview zoom value. You could adjust 1828 to try to make sideview zoom align with faceoff zoom, but it might be too strong.