(06-01-2018, 11:18 AM)One More Try Wrote: [ -> ]Yes! Don't use with the faceoff code you were just working with. I need to write a conditional to jump between the two codes, if you're satisfied with both. Also, for side positions I could probably do two different zooms for the top left/right vs bottom left/right faceoff circles.
that sounds awesome! More tweakable knobs = better!
We can do basically any camera angle now since you solved the transition issue (back to the side view) on sides!
(06-01-2018, 11:37 AM)One More Try Wrote: [ -> ]I don't know how I'd time something in the game, so I'll skip trying to figure that out for now.
Only zoom works again
$faceoff zoom AR
043421A0 42880000
/edit Crap, having parametric option selected is breaking it. I was testing without that camera setting. Test it with the standard camera (3/4?) instead.
Ya, it works with the 3/4 camera! Not sure if the transition is so fast or it just cuts as it should, what do you think?
Teams are on the correct sides for sure!
I'll tweak the zoom a bit...
the zoom AR code is working for the parametric camera, not the 3/4...
$Center Faceoff for Sideview fix2
C2861BCC 00000006
389B00D0 3D608000
EC000024 FC000050
D0040000 C00B1818
D0040004 EC000028
D0040008 D0010048
60000000 00000000
04001814 C5354000
04001818 449C4000
Sorry I had forgot to test it with the actual parametric setting on for sideview, despite it being the sideview code. I have fixed it. Replace "Center Faceoff Fix" with this code and keep everything else the same. Use parametric camera setting and zoom AR to tweak. It still needs transition work I think.
and works!
Except the transition needs some work, as you said.
Also, we need a different "slider" for the zoom than we use for the sides, but you probably know that too...
Great progress!
Great testing. I think I'll stop for now. I can probably use the puck position to conditionally set center/side and zoom levels. After that I'll look into the final transition stuff. Just need some zoom values from you tomorrow.
You mean 1 zoom value for sides and one for the center?
1 for center, 1 or 2 for sides if you want near/far to be different.
Sure, more variety = better.
I made some values that I'm happy with, but It's almost 6 in the morning here, so I probably get some sleep and then double check if it's all correct and send you the final...