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Full Version: Improving the player polygons and LOD
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so here is the idea...
There is a beautiful camera preset running in the background during that faceoff situation, please check the vid:

https://www.youtube.com/watch?v=7kktu35_7EM

Pause to the menu >GAME STATS> TEAM STATS, there is our cameras preset running in background.

So if you force the game use this preset instead of this spin "feature" that comes with the game, not only we would solve our issue, but we would even make the faceoffs look actually pretty epic! Smile

So my naive idea would be to track the point when the game switches from the offplay to the actual gameplay (when the referee drops the puck?) and force the game use this preset about 4 seconds until the drop and maybe 2 seconds after, just to make sure it covers the spin completely?

Or ideally, if you can just track the point where the camera switch to that 3rd person view (the angle happens right after intro for example, in the vid) where it spins back to our side view and use the preset instead?
Ok, this will be the last thing I work on I think.
Yay, I see you must really hate it right now, don't you? Smile But yeah, I kinda get it, it must be hard for you to really keep the motivation high enough when you are not really a fan of the hockey. It's a lot of work, I know.
And I'm really grateful. Actually, people like you make me wanna be better myself as a human being, so to speak Smile

Here a hope you can find some more motivation even after, as you'll see it all, how it works and how much excited people get by what we had accomplished.
There's a lot of guys looking forward to this indeed.
(05-24-2018, 11:24 AM)One More Try Wrote: [ -> ]I also made an AR code to try to avoid crowd crashing, but I don't know if I'll be able to prevent it.  The code won't work right away from a savestate unless you start dolphin in debug mode, apply code, then do JIT -> clear JIT cache.
$AR 3D Crowd and code skips
0486aad8 480002d0
0486b23c 4180ffe8
0486af18 48000320
0486b224 38000000
0486ae00 60000000

...this little confuse me. And if I start the game normally, from the beginning with the code turned ON?
It should work in that case.
Ah, so that's great. I was little worried that people would need to do this procedure everytime they want to play Smile
Thanks.
Uff, still at work Sad Unfortunately, its too many people around right now, so it's not possible to test anything seriously. Well, at least I'm putting down some notes for the vids hah.

But I'll have 2 days off work starting tomorrow, so I'll be available 24 hours for the testing sessions! Smile Not sure what is your situation?
Just going to focus on the camera and it'll take awhile. It may be a few days before I post anything, but let me know if I need to do stuff with existing codes.
Sounds good!
And you let me know how is it shaping please, I believe it will look pretty awesome...
$AR 3D Crowd and code skips
0486aad8 480002d0
0486b23c 4180ffe8
0486af18 48000320
0486b224 38000000
0486ae00 60000000

So this one crash the game too, unfortunately. It actually crashes probably more. So maybe its just too much for the rendering engine? It does look much better tho Smile