Dolphin, the GameCube and Wii emulator - Forums

Full Version: Improving the player polygons and LOD
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Hah, sounds good Lol
Would love to see how that happened Smile
Darn the code is affecting the player too. It's not nearly as fun like that.

$Global Momentum?
C2B1ECC0 00000002
3C6080E6 C282FFFC
EC210532 00000000
043421bc 40100000 //Float
Huh, that sounds interesting. Is this one editable?
Yeah you probably just want like 0.9 to 1.2 range for realistic values. Mine is like 2.25
Ok, so this is the defensive fix code? Should I erase the "AI test 1" and use this instead?
No, I was trying to make the funny thing a code and instead got this. It's doing its own thing.
Yay, that's horrible Lol
So I put it on 0.5 and it's even funnier hah. Might be just all around speed value...
Here I made it this time. Start a breakaway practice match with 1 or 2 defenders, have the puck on you, then activate the code. If your goalie gets the puck and your player turns to AI it breaks it.
$Fun Activate During Practice Mode
C2BD9604 00000002
C002FFFC D01F33BC
60000000 00000000
C2b1ecc4 00000001
60000000 00000000
C2b1ed00 00000001
60000000 00000000
043421bc 41f00000
Hah ok Smile
Wonder how hard it would be to find LT movement (just animation) and goalie animations, when we are at it?