Dolphin, the GameCube and Wii emulator - Forums

Full Version: Improving the player polygons and LOD
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Actually I know they have 3d crowd done and working. It was just too much for the Wii. NHL 2k9/10 running on the exactly same engine have beautiful 3d crowd on 360

Even in this NHL2K11 game on Wii are the times when the crowd is alive (off play cutscenes, intros etc) and the time when it's just stationary pixelated pics (during the actual gameplay)
And when you go to replay there is even 3d crowd, just the 1st row.

Is it possible to tweak the DOF quality with the code? Unfortunately the game seems to have a trouble to upscale the DOF. When you run the game at 4k for example, textures and all looks fine but the DOF is kinda weird, with ghost effect.. like the Dof is still running in 480p and is just warped, rather than properly upscaled. Hopefully what I say makes some sense Smile
I'm guessing you'd have to disable it entirely. I didn't notice any 3d crowd, I'll look again.
After few hours of sleep back again Smile
Playing with the testing code, seeing some really interesting stuff! Actually somehow managed to turn OFF the helmets haha. The glitches still there, unfortunately. It actually seems that longer you play, more glitches occurs.

Here I captured some vids to help you see what is happening. And where to look at for the 3d crowd:

https://www.youtube.com/watch?v=MqhLaMgL-vE