Dolphin, the GameCube and Wii emulator - Forums

Full Version: Improving the player polygons and LOD
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how awesome is that! Smile
Even the goalies in the newest flashy hockey game from EA sports can't do half of the stuff that this goalie can do.
This game is deep!

https://youtu.be/3_cEbgBefL4

Been playing with various values and that 0,4,8,c stuff all day Smile
Wow, very nice! Have you found any more good values searching for other addresses?

I think the equipment problem is that the geometry and stuff seems to be linked.
Exactly. If only we could keep the high Lod models, but turn off that geometry around hands as you said (with the low Lod it is turned off)

Yes, there are some nice details around skating, like leaning or switch between turning and crossovers that I can now tune as well. A lot of the stuff we have already covered with other codes, or it affects too many other things, but I'm still looking.
Haven't found anything other useful. But, what progress we made Smile
Hi man, not sure if you are still working on the goalie LOD or gave up on it? Smile

I found a few things that can be triggered with a controller, thus hopefully can be found more easily.

#1 just move the RS to LEFT or RIGHT
https://youtu.be/sfzscE75GFI
#2 click and hold RB, while still holding RB move RS to LEFT or RIGHT.

https://youtu.be/eAxKaf1iNfs
#3 this one is the last for a goalie, I found important and doable, I think.
This is not for the animation itself, but rather for the actual goalie speed.

Just move the character with LS left or right.

https://youtu.be/1c66qQlc4X4
The first two seem to be together. See if you can work this out:

$goalie stuff
04f5bda0 40000000

and also the range:
04f5bdac to 04f5bdfc only using 4 and C (...ac, ...b4, ...bc, ...c4)

and also
04f5be04

Movement speed will take me longer.
awesome! testing...
it is AR?