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Full Version: Improving the player polygons and LOD
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working on some goalie gear Smile

[Image: OBwqdPv.jpg]
Just wanna confirm again that the codes working great with just one player in the practice mode.
I don't think I can filter the code any more from that location. This probably affects too much, but I might be able to filter it more if I know what else it affects.

$Crossover
c2c3cd80 00000003
c0230008 c282feec
fc01a040 40a20008
c022fee8 00000000
043420ac 3f99999a //ignore
043420a8 40000000 //speed float 1.2 is normal

doesn't replace any codes.
so I have to use this together with this code?

$Crossover 3
C2B57E88 00000002
3CA090D0 3A200001
60000000 00000000
c2afdba8 00000005
c002feec 2c110001
3a200000 4182000c
3d608000 c00b1810
c03f0024 ec210032
60000000 00000000
c2afdb9c 00000005
c002feec 2c110001
3a200000 4182000c
3d608000 c00b1810
c03f0024 ec210032
60000000 00000000
04001810 3f400000
043420ac 40000000
seem like you filtered it pretty well my friend! Smile
Let me test some more...
You use it alone.
yes. Just with the old Main Animation code.

So I think we are almost there! The only thing that it affects and shouldn't is a goalie. When I put the value to something extreme like 4, I can see some of his (the goalie) animations are really twitchy and fast.
It also affects how fast a character turns around, but it might be a good thing.
Otherwise, its clean I think! Smile
Also would be nice if we can affect this LT cross-over too:

https://youtu.be/jI0_0qFxYXM
yes, I can confirm that it is a great side effect that it affects the turn around animations. Now they feel more alive and agile. Help the defenders for sure Smile
So we don't need to filter that.
not sure if you are aware of that nor if it helps, but you can go to goalie mode, just with a goalie on the ice and control him:

note: you can move the exercises with the dpad. It will show you how it triggers different goalie animations.

https://youtu.be/PSnIDyy2pao