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Full Version: Improving the player polygons and LOD
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yeah, it does affect few other things. It's more obvious with more player on the ice.
I think the MAX SPEED is one of them.
I will try to re-load the Dolphin, to be sure if there is not any conflict with the old MAIN animation code
so this one is interesting hah

It obviously affects even some "skating straight" animation. This animation only triggers with more players on the ice tho. I will upload a video.
Ya, looks like we need some cleaning Smile

Definitely affect some skating straight. I believe it might be the max speed because it goes away after a few seconds (might be because the character gets tired)
Seem like it affects even some accels (end of the vid)

https://youtu.be/4n_BODpC8Vs
Thanks for the vid. It's hard to do things when there are tons of players. I'll try a few variants and let you test them.

Replace code with one of these. Try both. Untested, hopefully they work.

$Crossover 2
C2B57E10 00000002
38600000 3A200001
60000000 00000000
c2afdba8 00000005
c002feec 2c110001
3a200000 4182000c
3d608000 c00b1810
c03f0024 ec210032
60000000 00000000
c2afdb9c 00000005
c002feec 2c110001
3a200000 4182000c
3d608000 c00b1810
c03f0024 ec210032
60000000 00000000
04001810 3f400000
043420ac 40000000

$Crossover 3
C2B57E88 00000002
3CA090D0 3A200001
60000000 00000000
c2afdba8 00000005
c002feec 2c110001
3a200000 4182000c
3d608000 c00b1810
c03f0024 ec210032
60000000 00000000
c2afdb9c 00000005
c002feec 2c110001
3a200000 4182000c
3d608000 c00b1810
c03f0024 ec210032
60000000 00000000
04001810 3f400000
043420ac 40000000
sure, understood! Smile
One note for the 1st cross-over code. It actually does affects even the shot, pass and dump animation. Not all the time and only with more players on the ice.

Testing the new codes...
$Crossover 2
C2B57E10 00000002
38600000 3A200001
60000000 00000000
c2afdba8 00000005
c002feec 2c110001
3a200000 4182000c
3d608000 c00b1810
c03f0024 ec210032
60000000 00000000
c2afdb9c 00000005
c002feec 2c110001
3a200000 4182000c
3d608000 c00b1810
c03f0024 ec210032
60000000 00000000
04001810 3f400000
043420ac 40000000

this code occasionally affects all animations...
$Crossover 3
C2B57E88 00000002
3CA090D0 3A200001
60000000 00000000
c2afdba8 00000005
c002feec 2c110001
3a200000 4182000c
3d608000 c00b1810
c03f0024 ec210032
60000000 00000000
c2afdb9c 00000005
c002feec 2c110001
3a200000 4182000c
3d608000 c00b1810
c03f0024 ec210032
60000000 00000000
04001810 3f400000
043420ac 40000000

this one is little different, but seem it affects even more often other things...
Thanks for testing. I might have some other ideas.
great, this one seems to be really tricky.