Dolphin, the GameCube and Wii emulator - Forums

Full Version: CPU->EFB access breaking SMG
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Stats:
Q9400 @ 3.4ghz
4x4gb Ram
GTX 260
Windows 7

So, I want to run Mario Galaxy with Direct3D, as it is significantly faster than OpenGL...but I obviously can't play without CPU->EFB Access on, for the pullstars.

However, whenever I tick this option on and try to run the game I get a black screen that I must alt-tab out of and the error message:

FBManager:: Create FAIL: Create Depth offscreen Surface

EDIT: After I click OK from that error message I get subsequent ones....

FBManager::Create FAIL: Create Depth D3DFMT_D32F_LOCKABLE offscreen Surface

and

Device Lost

and then finally:

FBManager::Create FAIL: Create Color Texture

And then Dolphin crashes.

Anyone know how I can fix this?
Funny how nobody ever bothers to mention which revision of the SVN they are using. Just about the most important thing to list at all.
(10-23-2009, 03:07 PM)Kupfel Wrote: [ -> ]Funny how nobody ever bothers to mention which revision of the SVN they are using. Just about the most important thing to list at all.

Oh, simple mistake, I simply forgot.

SVN R 4429
Update to 4434
(10-24-2009, 01:25 AM)kershner25 Wrote: [ -> ]
(10-23-2009, 03:07 PM)Kupfel Wrote: [ -> ]Funny how nobody ever bothers to mention which revision of the SVN they are using. Just about the most important thing to list at all.

Oh, simple mistake, I simply forgot.

SVN R 4429

write that big enough Big Grin
Didn't want anyone to miss it!

Please provide a link to where I can download this version, I can't seem to find it.
here:
http://forums.dolphin-emu.org/thread-502.html
always get the latest release