11-25-2016, 09:16 AM
11-25-2016, 11:33 AM
Graphics bacxkend?
11-25-2016, 01:37 PM
(11-25-2016, 11:33 AM)Craftyawesome Wrote: [ -> ]Graphics bacxkend?Intel 4000 HD Graphics
11-25-2016, 02:12 PM
(11-25-2016, 01:37 PM)ROBOKILLER1337 Wrote: [ -> ]Intel 4000 HD Graphics
No, they meant what graphics backend you're using for the emulator. Like D3D11, OpenGL, Vulkan, etc
11-26-2016, 08:21 AM
(11-25-2016, 02:12 PM)envisaged0ne Wrote: [ -> ]No, they meant what graphics backend you're using for the emulator. Like D3D11, OpenGL, Vulkan, etc
D3D11
11-26-2016, 08:27 AM
(11-25-2016, 11:33 AM)Craftyawesome Wrote: [ -> ]Graphics bacxkend?
Direct X 3D 11
11-26-2016, 09:56 AM
There's known issues with major graphical glitches using D3D11. Looks like OpenGL should resolve them.
"As of 4.0-4446 the DX11 renderer has problems with depth, causing various graphics glitches that make the game unplayable. Use OGL backend instead"
Looks like someone reported 5.0 still having the same issues
"As of 4.0-4446 the DX11 renderer has problems with depth, causing various graphics glitches that make the game unplayable. Use OGL backend instead"
Looks like someone reported 5.0 still having the same issues
11-26-2016, 10:11 AM
(11-26-2016, 09:56 AM)envisaged0ne Wrote: [ -> ]There's known issues with major graphical glitches using D3D11. Looks like OpenGL should resolve any of the issues
"As of 4.0-4446 the DX11 renderer has problems with depth, causing various graphics glitches that make the game unplayable. Use OGL backend instead"
Looks like someone reported 5.0 still having the same issues
And ogl is OpenGL??
Well, i have a dell inspiron 3521, any way to make the games work? I'm not much of a graphics guy, so I'm willing to sacrifice them.
11-26-2016, 10:14 AM
Yes, ogl is opengl. Currently the ogl backend appears to be the only fix until someone is able to get D3D11 working with it. You can try the other backends and see if you have any better luck