Dolphin, the GameCube and Wii emulator - Forums

Full Version: The Dolphin Texture Pixelator!
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ComputerCraze

[color=#cc3333]Have you ever wanted to see your GameCube or Wii games look like they are being played on a PlayStation?
Have you wanted to see Super Mario Sunshine look more like Super Mario World?
Have you ever wanted something only slightly interesting to pass the time?
[/color]


Then, my friends, I believe the Dolphin Texture Pixelator is for you.

The Dolphin Texture Pixelator does (quite simply) what it says it should. It pixelates dumped textures from GameCube or Wii games. Using it is very straightforward, and it is explained here: https://drive.google.com/open?id=1o4qbz_...av8Fy8EeXA. However, a lot of that is explaining how to dump/load textures, so if you already know how to do that, just skip to Part 2 of the tutorial.

If there's any bugs (which I hope not), just reply to this thread or PM me and I'll try to resolve it. On a side note, I found out today that Swing is deprecated, which is sad, but I'll be coming out with a new updated JavaFX version soon.

[Image: pixelator.png]
The download is here: https://drive.google.com/open?id=0BxZe7d...XRKQVdSVVE.

Here's the source code for anyone interested at looking at my annoying number of global variables: http://pastebin.com/bvEDtt1c. The programming language is Java.


(BTW: don't know where to put this post to be honest. I guess "General Discussion" will do for now.
source code?

ComputerCraze

(11-08-2016, 09:30 AM)Helios Wrote: [ -> ]source code?

It's in the main post.
ingame screenshot?

Feel free to implement such features within dolphin itself: https://github.com/dolphin-emu/dolphin/b...e.cpp#L780
If you want to resize the virtual texture, look at the line 745 (custom texture loading).