11-02-2016, 12:09 PM
11-02-2016, 12:14 PM
(11-02-2016, 12:09 PM)gamemasterplc Wrote: [ -> ]It will give you the address of the message in RAM if you search for the message.It gave me nothing but a Blank area then when I type a word or letter it pops up RedĀ
11-02-2016, 12:16 PM
That is because you use Control F to search for text in a hex editor.
11-02-2016, 12:17 PM
(11-02-2016, 12:16 PM)gamemasterplc Wrote: [ -> ]That is because you use Control F to search for text in a hex editor.
Ok I also found an Error called Missing String?
11-02-2016, 12:19 PM
That is probably the default string for a missing message.
11-04-2016, 12:23 PM
(11-02-2016, 12:05 PM)gamemasterplc Wrote: [ -> ]You dump the RAM through the debugger in Dolphin. You search for the message with a hex editor. If you found the message in MRAM add 0x80000000 to the offset you get in the hex editor. If you found the message in ExRAM add 0x90000000 to the offset you get in the hex editor.
Can I try to edit these codes in Debug mode?
11-04-2016, 01:12 PM
You must use the debug mode of Dolphin to set memory breakpoints.
11-06-2016, 11:56 AM
(11-04-2016, 01:12 PM)gamemasterplc Wrote: [ -> ]You must use the debug mode of Dolphin to set memory breakpoints.
Ok is there a way I can view Player models in debug modeĀ
11-06-2016, 11:58 AM
no.
If you want player models you'll need to figure out how the game structures it's data and extract the models from the dump to use.
If you want player models you'll need to figure out how the game structures it's data and extract the models from the dump to use.
11-06-2016, 12:06 PM
(11-06-2016, 11:58 AM)Helios Wrote: [ -> ]no.
If you want player models you'll need to figure out how the game structures it's data and extract the models from the dump to use.
Aw man I wish I could I can only find BGW files BNK files and Wav files :/