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So I was playing DBZ BT2 with Vulcan and this happened...

[Image: Wfu0CQV.png]
Oh man, the Wii U remake looks great.


Just kidding. Does this happen on D3D11 or OpenGL?
I can't really play anything on D3D11, since I have AMD and it just looks baaaaaaaaad with the texture glitching. OpenGL on the other hand looks normal.
Does it happen in Vulkan in this build?

http://dl.dolphin-emu.org/prs/pr-4270-do...est-x64.7z
Yep... exact same amount of bloom.
(10-04-2016, 01:00 AM)Blob55 Wrote: [ -> ]So I was playing DBZ BT2 with Vulcan and this happened...

[Image: wmt13ft.jpg]

Hehe. It never gets old. Big Grin
OK? Is it possible to fix the problem, or just puns?
Well, the Vulkan renderer isn't perfect. You'll probably just have to wait until a newer revision comes out.
(10-05-2016, 12:29 AM)Blob55 Wrote: [ -> ]OK? Is it possible to fix the problem, or just puns?

??? Didn't you say that DX11 and Opengl have the same issue? So how is this a Vulkan issue?
(10-05-2016, 03:14 AM)mimimi Wrote: [ -> ]??? Didn't you say that DX11 and Opengl have the same issue? So how is this a Vulkan issue?

No, I said OpenGL is normal, so no issues.

DX11 on the other hand has a separate issue with textures on AMD cards.
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