One of the recent GFX commits fixed this game. No more black bar on the bottom of the screen. Enjoy

* invents a keyboard with a control stick. *
Not anymore

Naaah, unfortunately, the game STILL suffers from crashes when falling through a hole (made by blob)

oops didnt see the other 5 pages.

Sorry to bump this thread. I am facing an old problem with emulating nunchuk (holding z and move to the right) in r6896 x64. Was there revision that didn't have that problem?
random crashes when falling through a hole still there (r7321)
Still the same crashs problem with this game and new release of dolphin (3.0 for me)?
I"ve got a buddy who comes today to test that with his game ...
Tested it a few weeks ago...crashes still there...doesn't seem like any dev is working on this...well, I guess core issues like these are hard to figure out.
x86 winxp DX9 and OpenGL
r4576 - crash 2 level when jump in hole. wiimote emulate perfect.
r7695 - not crashes, but wiimote emulator have problem with not able to select black jellybean.
r5709,5762 - crash 2 level.
sorry, my english so bad)
can compile the Wiimote plugin from Dolphin v2 in r7695?
core Dolphin v3 and v2 are different from each other, but in Dolphin v3 no way choose wiimote plugin.
you for real? with r7695 there's no crash when falling through a blob-made hole? I didn't see any commits which could have fixed this; last time I checked the game was maybe 2 months ago, and there it would still crash.