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Full Version: Gamecube - Sphinx and the Cursed Mummuy
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dratech09

Hello,

I am currently trying to run "Sphinx and the Cursed Mummy", but when I load the game it freezes at the loading screen. The window that pop's up after I start the game looks something like this:
[Image: sphinx.th.jpg]

If I attempt to re-size the screen the picture goes to black.
I checked the compatibility list and saw that it is not listed anywhere, yet in this previous thread it seemed like Girogex was able to run it alright.

I am using Dolphin SVN Revision 3972. It was extracted to my desktop and I am using it from there.

System Specifications:
Code:
------------------
System Information
------------------
Operating System: Windows Vistaâ„¢ Home Premium (6.0, Build 6002) Service Pack 2 (6002.lh_sp2rtm.090410-1830)
System Manufacturer: ASUSTeK Computer Inc.        
System Model: G60VX              
Processor: Intel(R) Core(TM)2 Duo CPU P7350 @ 2.00GHz (2 CPUs), ~2.0GHz
Memory: 4094MB RAM
Page File: 2370MB used, 5992MB available
DirectX Version: DirectX 10

---------------
Display Devices
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Card name: NVIDIA GeForce GTX 260M
Manufacturer: NVIDIA
Chip type: GeForce GTX 260M
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0618&SUBSYS_1A521043&REV_A2
Display Memory: 2799 MB
Dedicated Memory: 1007 MB
Shared Memory: 1791 MB
Current Mode: 1366 x 768 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver Version: 8.15.0011.8631 (English)
DDI Version: 10
Driver Date/Size: 7/2/2009 00:59:00, 9480192 bytes
Device Identifier: {D7B71E3E-4558-11CF-4452-593A02C2C535}
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled

---------------
GPU Caps Viewer Info
---------------
-OpenGL-
Renderer Model: GeForce GTX 260M/PCI/SSE2
OpenGL Version: 3.0.0

If there is any other information that is needed please let me know.

Just wondering if I am doing something wrong, or if there is certain settings that I need to change. This is my first time using Dolphin.
Thanks! Smile
Am playing that game at the an all is running fine and fullspeed

use latest build
download

Use the DirectX plugin

Right click the game and select :

Enable Dual Core
Enable Idle Skip
TLB Hack
Optimize Quantizers
Ulimited Jit

Rest can be left default, that should be you good till go
Left click the game and go properties, then copy the options from shortzi, they are all right, but be sure to be using the lastest graphics drivers, it makes the emulator run more stable.

dratech09

(10-13-2009, 01:18 PM)shortzi Wrote: [ -> ]Am playing that game at the an all is running fine and fullspeed

use latest build
download

Use the DirectX plugin

Right click the game and select :

Enable Dual Core
Enable Idle Skip
TLB Hack
Optimize Quantizers
Ulimited Jit

Rest can be left default, that should be you good till go

Alrighty, I did what you said. Now there are two error messages comming up one after the other:

1st: ERROR : Trying to compile at 0.LR=802166b4
2nd: iChaceJIT: Reading Opcode from fffffffc. Please Report.

I am currently looking to see if there is any up-to-date drivers. Will report back if there is.
EDIT: Drivers are up-to-date.
Have never got that error or any error with this game, you could try going to config menu and untick 'use panic handlers'

dratech09

(10-13-2009, 02:24 PM)shortzi Wrote: [ -> ]Have never got that error or any error with this game, you could try going to config menu and untick 'use panic handlers'

I unchecked the "use panic handlers" and I go back to my problem that was at the start of this thread where it just stays on loading.
Figured out the problem: needed to use GCM Fixer on my game file. My apologizes!
(10-13-2009, 02:27 PM)dratech09 Wrote: [ -> ]
(10-13-2009, 02:24 PM)shortzi Wrote: [ -> ]Have never got that error or any error with this game, you could try going to config menu and untick 'use panic handlers'

I unchecked the "use panic handlers" and I go back to my problem that was at the start of this thread where it just stays on loading.
Figured out the problem: needed to use GCM Fixer on my game file. My apologizes!

Glad you sorted Big Grin