Dolphin, the GameCube and Wii emulator - Forums

Full Version: Choppy experience with 60fps
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Keskya

Hello there!

As my title says my Dolphin runs at a smooth 60fps with 100% speed. Thus the gameplay experience should be smooth.
For some reason my game still feels really choppy. Sometimes for 2-3 seconds the game really does play smooth at "60fps"
but it just disappears really fast.

I don't really know why it's so choppy and i just hope somebody knows the answer.

As for some specs:

Dolphin Version 5.0-321 (Project M Netplay version, even other versions have this problem)

GPU: Nvidia GeForce GTX 770
CPU: Intel Xeon E3 1230v3
RAM: G.Skill 8gb @ 1333mhz

Have a nice day <3
You should post the settings used in Dolphin too. For just playing Super Smash Brothers. Brawl (Project M), your hardware is fine.

Known demanding settings are LLE Audio (use HLE instead), not using Dual Core or Idle Skipping, using Anti-Aliasing (especially SSAA), not using Store EFB Copies to Texture Only. If you are using texture packs, you should enable Prefetch Custom Textures.

Keskya

Thanks for the help! But no change so far Sad

I already had all the options you named enabled/disabled.

Here are my settings(I don't know how to post them otherwise)

Graphics:

http://puu.sh/qWgvV/9b0a5c951e.png
http://puu.sh/qWgwb/ce4d3c49da.png
http://puu.sh/qWgwt/172149a28c.png
http://puu.sh/qWgwG/0dbdf6d0e2.png

General:

http://puu.sh/qWgJg/fdb71ad00e.png
http://puu.sh/qWgJP/fe5498c2d3.png
http://puu.sh/qWgK7/6cacf79576.png
It seems that you use custom textures, you should prefetch them to avoid stuttering (choppiness) or try if disabling the custom texture smoothens the experience. You could also try if D3D11 or D3D12 runs smoother and faster. If you have the CPU Clock Override enabled, you could try to disable that too.

Keskya

Enableing DX 11 changed nothing. But DX 12 seems to reduce the problem. It runs smooth most of the time but it sill occurs every once in a while for 2-3 seconds.
It could be shader compilation stuttering, for which there is currently no solution.

Dolphin has to compile shaders to emulate the GC/Wii correctly, and this is slow on PC, which leads to noticeable stuttering. It cannot do that ahead-of-time either, unlike PC games. If you continue to play your game, it will eventually disappear as compiled shaders are cached.
(09-02-2016, 03:04 AM)leolam Wrote: [ -> ]It could be shader compilation stuttering, for which there is currently no solution.

Dolphin has to compile shaders to emulate the GC/Wii correctly, and this is slow on PC, which leads to noticeable stuttering. It cannot do that ahead-of-time either, unlike PC games. If you continue to play your game, it will eventually disappear as compiled shaders are cached.

Yes, that is still an issue with Dolphin. Hopefully not for long through, *looks as ubershaders pr*... Keep in mind that updating Dolphin or your GPU (drivers included) invalidates the current shader cache. The shader cache has to be compiled again if so.

Keskya

I guess there is nothing i can do. Still a big thanks to you two guys for helping me!