It's so weird. My system will go thru times where the controllers will turn on just fine. I always have to hold down 1 and 2 buttons till they vibrate letting me know they are connected, but just randomly some times it will not connect with this method. I restart the computer and nothing changes.
I can't figure out any rhyme or reason for it. It has nothing to do with battery strength either. Tried changing to new batteries and no difference.
Ideas?

Wiimotes, I guess? The Wiimote code has always been a bit touchy, especially on Windows…
(08-15-2016, 12:42 AM)leolam Wrote: [ -> ]Wiimotes, I guess? The Wiimote code has always been a bit touchy, especially on Windows…
I'm using wii motes with a USB light bar. I'm using built in intel bluetooth on the motherboard. It's set to scan continuously.
Sounds like there is certainly room for improvement on the compatability of other bluetooth drivers or the software they made. Whichever.
Well, if you want best compatibility, even with 3rd party Wiimotes, you'll want to run Dolphin on Linux.
Windows is just not flexible enough for Dolphin to connect directly to the Wiimotes, and Dolphin has to go through the HID stack (which is itself subject to OS limitations).
Since you think there is something wrong that can be improved in the Dolphin codebase, feel free to submit a PR if you think you can fix it.
(08-15-2016, 06:13 AM)leolam Wrote: [ -> ]Well, if you want best compatibility, even with 3rd party Wiimotes, you'll want to run Dolphin on Linux.
Windows is just not flexible enough for Dolphin to connect directly to the Wiimotes, and Dolphin has to go through the HID stack (which is itself subject to OS limitations).
Since you think there is something wrong that can be improved in the Dolphin codebase, feel free to submit a PR if you think you can fix it.
If I could, I gladly would, but I haven't programmed anything in about 10 years. I'm simply requesting that someone work on improving it.
I'm not usually fond of Linux but what distro would work best? Has someone made a packaged version with kodi, dolphin and several other emulators already on it that's worth talking about?
Dolphin should work on any recent distro just fine. If you want a packaged, ready-to-use version, try Ubuntu, since there is a PPA that packages both stable and dev builds of Dolphin.
edit: since you have a NVIDIA card, you should probably use the proprietary driver if you want to get the best performance out of your GPU.
(08-15-2016, 06:34 AM)leolam Wrote: [ -> ]Dolphin should work on any recent distro just fine. If you want a packaged, ready-to-use version, try Ubuntu, since there is a PPA that packages both stable and dev builds of Dolphin.
edit: since you have a NVIDIA card, you should probably use the proprietary driver if you want to get the best performance out of your GPU.
When it comes to Linux consider me a newbie. By proprietary driver you mean the one on nvidias site?
Sort of, it's the one offered by NVIDIA. But generally you do not want to download and install it from their website, as it does not integrate with the rest of the system very well. You'd install the distribution-provided packages (which are also easier to install, imo) which integrate a bit better.
(08-15-2016, 06:55 AM)leolam Wrote: [ -> ]Sort of, it's the one offered by NVIDIA. But generally you do not want to download and install it from their website, as it does not integrate with the rest of the system very well. You'd install the distribution-provided packages (which are also easier to install, imo) which integrate a bit better.
Other than compatibility with the wiimotes, would you say there are better performance gains on Linux vs windows?
Probably not. In fact, if you're using anything else but NVIDIA, in most cases it's even a slight performance drop because of GPU drivers being worse (not your case here though).
Launching Dolphin with the __GL_THREADED_OPTIMIZATIONS=1 environment variable can apparently help with performance, too. (for NVIDIA)
But anything that works on Windows should just work on Linux -- except D3D12, of course, but that Windows advantage will be lost once the Vulkan backend is available

(and NVIDIA does not really
need it; it's mostly for drivers with awful OpenGL implementations). And on the plus side, you get some improvements (hotplugging support, better Wiimote support) and some advanced features (memory watcher, pipe input)