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Full Version: Smoothing choppy audio?
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Hey guys,

I'm playing Skyward Sword right now. The problem is that even LLE produces choppy audio on my lower end PC. I've tried what I can to fix it but in any area that isn't completely empty, I get around 27 fps. This makes the music cut just a little bit every single second, and now I can't even play the game without getting a massive headache. Is there any way to smooth the audio by slowing it down when fps drops?
Switch to OpenAL audio backend. With it, you trade a little lower audio latency with time stretching, which hopefully fixes your issue...
If you're using DSP LLE, you should switch to HLE so you get better performance.
Thanks guys it worked out great