(06-29-2016, 07:28 PM)JMC47 Wrote: [ -> ]If I had the game I could test it. Without it, I can't even begin to narrow down what's wrong.
EDIT: I decided to order it. Will look into it next week.
Thank you so much, I appreciate it.
*Bump* Sorry just awaiting on a response on fixing the issue.
jmc47 said he'd be able to look into this next week. You don't need to keep bumping this thread. You'll actually just end up irritating the moderators & risk having this thread locked. They'll update you when they have more information
(07-01-2016, 06:45 AM)envisaged0ne Wrote: [ -> ]jmc47 said he'd be able to look into this next week. You don't need to keep bumping this thread. You'll actually just end up irritating the moderators & risk having this thread locked. They'll update you when they have more information
ok i apologize for bumping it, I just wanted more people to take a look at this thanks.
It crashes with an unknown opcode even on single core. I honestly have no clue what's going on yet.
(07-06-2016, 03:53 AM)JMC47 Wrote: [ -> ]It crashes with an unknown opcode even on single core. I honestly have no clue what's going on yet.
Ok, thanks for looking in on this. Hopefully this issue can be fixed.
Hi everyone it's been awhile, any new info on this situation?
Anything on the matter for this problem? It's been awhile.
*Bump* alright, sorry for bumping but it's been several years and this has me frustrated. i need a solution to this problem and the mash A method isn't working. someone said something about enabling "real XFB"? can someone please help me out here?