Hey All,
can you share your setting and best build for that Processor ... hehe
i'm try playing The Legend of Zelda : the wind waker on latest build with oc set on 0.25 no graphic issue but ... very slow n bad fps
Currently only NVIDIA Shield TV is capable of running the Android port at "playable" speeds with some lightweight games. Anything else will be just very slow or buggy...
Not really much of a discussion when the mid range snapdragon 650 and 652 easily outperform the 810 at a much lower price.
(05-06-2016, 04:00 AM)Nintonito Wrote: [ -> ]Not really much of a discussion when the mid range snapdragon 650 and 652 easily outperform the 810 at a much lower price.
I've seen nexus 6p can run SSB Melee (Gamecube) very well (with Overclock) on youtube and nexus 6p also uses Snapdragon 810 with Adreno 430,
Can you explain why it could happen?
I think snapdragon 810 has enough potential to run some games gamecube but when asked about the wii games I think it's impossible for snapdragon 810

(05-06-2016, 05:18 PM)ichiro_93 Wrote: [ -> ]I've seen nexus 6p can run SSB Melee (Gamecube) very well (with Overclock) on youtube and nexus 6p also uses Snapdragon 810 with Adreno 430,
Melee is a lightweight game. That's why it can run at playable speeds and IIRC even at full speed.
Quote:when asked about the wii games I think it's impossible for snapdragon 810
This is a common misconception. Wii games are not inherently more intensive than GameCube games. For example, ZTP is more intensive than New Super Mario Bros. Wii.
(05-06-2016, 05:18 PM)ichiro_93 Wrote: [ -> ]I've seen nexus 6p can run SSB Melee (Gamecube) very well (with Overclock) on youtube and nexus 6p also uses Snapdragon 810 with Adreno 430,
Can you explain why it could happen?
I think snapdragon 810 has enough potential to run some games gamecube but when asked about the wii games I think it's impossible for snapdragon 810 
"Very well" is subjective. Doesn't change the fact that even mid range chipsets from 2016 are completely outclassing the flawed S810.
[color=#212121]So, play gamecube in S810 , is impossible ?[/color]
It's working quite well, just not in full speed

think the developers just focus on Tegra K1 and x1 , it makes the members become pessimistic about the dolphin emulator can run on their devices
[color=#212121]sorry this is just my opinion, [color=#212121]hopefully there is a significant improvement for the future[/color][/color]
(05-11-2016, 11:34 PM)ichiro_93 Wrote: [ -> ] think the developers just focus on Tegra K1 and x1 , it makes the members become pessimistic about the dolphin emulator can run on their devices
This is likely true. But it's not slow because we only focus on this device, it's more because all other mobile vendors are just years behind nvidia in terms of OpenGL quality. But they are improving, but IOS. Fuck you apple
But yes, we're very active in trying to make you pessimistic. Sorry about that. It's the best time right now to join the team and to help improviung this emulator. For development, a single digit fps is very fine. But for uploading at the google play store, it likely isn't :/