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Full Version: yet another wiimote problem
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Hi,

the problem I have is that the wiimote randomly disconnects, and I remember some years ago I had no problem at all, I played a lot on dolphin with the same wiimote and the same bluetooth usb dongle and I even played half life 2 all over using glovepie with the wiimote and nunchuck, the only change is that back then I was using winXP and now I am using win7 64. I also changed motherbaord, gfx card and ram, not all at once.
Here is all the information I can give you :

- The dongle is a belkin F8T017
- I am using toshiba stack because the others I have tried give even worse results, the last version on their website(I had to modify the inf file to add my dongle). With microsoft stack and broadcom stack as soon as I launch the game (in this case zelda skyward sword), the wiimote is disconnected and a message appears on top of the screen saying "disconnected by emulated software" and whats strange is that the wiimote is recognized in the wiimote options when I click "refresh" but as soon as I launch the game it's gone. With toshiba stack I am able to play but it disconnects every 10 or 15 minutes. And by disconnecting I mean in the toshiba software, so what I have to do each time it happens is to reconnect it the toshiba software, then go back in the wiimote options of dolphin, press 1&2 on the wiimote then click refresh and it works again.
- I have tested in 3 different dophin builds : the 4.0 main version, Dolphin-x64 4.0-9219 and the latest ishiruka's build.
- I am obviously using windows 7 64
- the wiimote is an official one, i am not sure about the nunchuck but it works perfectly
- I have tried the wiipair.exe and pressing the red button near the battery, but it didn't change anything, though the wiipair app didn't report any error

So I don't know what do, what to try. I remember some years ago when it was working flawlessly I was using the widcomm/broadcom stack and it was working great. Do you think I should try lesser known stacks like the logitech one or motorola one ? And where are those bugs coming from ? Dolphin ? Also I don't have access to a real wii to see if the problem comes from the wiimote..

Thanks for the all the help and suggestions you can give me.
I have almost fixed my problem, I just installed bluesoleil and it is able to keep the connection alive(I just played for 1h and a half and as I type the connection is still alive), unlike the toshiba stack, and as I said before for the windows stack and the widcomm/broadcom stack dolphin recognizes them but when I launch the game the wiimote is disconnected with a message.

My other problem now is that with bluesoleil it only works on the main 4.0 version, my wiimote is not recognized by Dolphin-x64 4.0-9219 or by ishiruka's build. And of course with the main 4.0 build games are not smooth. So any advice how I could make it work on those latest builds just like how it works on the main 4.0 build ? Thanks a lot.
So it seems 4.0-8325 is where the real wiimote code has been changed, I tried 4.0-8321 and as I expected my wiimote using bluesoleil is recognized with this version and I can play for hours. It doesn't work still with Ishiiruka's build, any advice ?
The best you can do is post a new issue, because you have all the information that is required, even you have isolated the version where it started.
You should see https://github.com/dolphin-emu/dolphin/pull/3245 that is the origin of those changes.
Are you using an official nintendo wiimote and not a 3rd party knock off?
It's not a -TR but it's from the "bigben" brand, with external motion+ and nunchuck plugged into it. I used to play (around 2012) with it and the broadcom stack with no problem. But now I have win7 64bit so the drivers have changed. Now only the bluesoleil stack is able to keep the connection alive with my wiimote.

I would post the issue but don't you think that we should wait to see until someone can reproduce the problem ? Maybe there is something wrong on my end..
If it's not an official nintendo wiimote we don't support it and the issue will likely be marked invalid.

Often times knock off wiimotes don't all behave consistently so we just don't support them. Sorry.

EDIT: Your post says it's an official nintendo wiimote but your reply to me says it's not. Which is it? If it's not an official wiimote we can't support it.
Well it depends what you mean by "official". The wiimote I have has been produced and sold under a nintendo licence, so in my book it is an official one. What I would call unofficial is a shady product sold by a shady company with shady advertisement. I said it is an official one but I didn't say it's a nintendo one.
Maybe I should have specified. Any third party wiimote.

If it's not a nintendo produced wiimote, we don't support it.
Do you say that because you think it's the wiimote that's at fault or do you say that just by principle ? The thing is with bluesoleil there is no problem, I can play for hours and the wiimote + motionplus + nunchuk respond perfectly.
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