So the S7 actually has CPU issues with dolphin? That's impressive. And here I thought the M1 would be a beast.
We never know if it's the beast or not till we get ES 3.2 supported driver or Vulkan renderer. Though I've noticed both titles runs at roughly same speed which is rather surprising, NSMB is much more power demanding title than Animal Crossing
i tried the new super mario tittle in my s6 using cpu core interpreter just like the s7 notice a difference of 1/2 fps more in galaxy S7.
so mali drivers still sucks in speed
vulkan api without full ES 3.2 will not have much much improvement at all.
METAL api on iOS do nothing in emulators.xD
(03-12-2016, 07:18 AM)brujo5 Wrote: [ -> ]i tried the new super mario tittle in my s6 using cpu core interpreter just like the s7 notice a difference of 1/2 fps more in galaxy S7.
so mali drivers still sucks in speed
that has nothing to do with the GPU or GPU driver.
interpreter is nearly completely CPU limited, the GPU wouldn't have much to do when using that.
I've tried the S7 Edge Instant Game Crash after selection (Austrailan S7 Edge BTW)
Australian version also has the Exynos 8890 I'm assuming?
(03-12-2016, 06:32 PM)LikeADolphin Wrote: [ -> ]I've tried the S7 Edge Instant Game Crash after selection (Austrailan S7 Edge BTW)
That's disappointing. I hope the Qualcomm variants don't have these issues.
I hope it works some time soon because right now all i got is GTA and Gear VR going for it
(03-13-2016, 08:12 AM)LG Fanatic Wrote: [ -> ]That's disappointing. I hope the Qualcomm variants don't have these issues.
Doesn't the Qualcomm version have its own severe issues with the GPU drivers which have less chance of being solved?