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Full Version: Applying any hack gives 400% speed improvement in Zelda TP in Direct3d ???
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I'm hypothesizing that there are other games that also do wonders with this hack.
I'll fill you guys in once i test my games out Big Grin
Nevermind, i had already found it.

I must be missing something, all i see is a couple of conditionals in VertexShaderManager, it can't possibly do such massive slowdown.
testing other games now
i cant find the bloom hack lolz
Just to point out it's not just bloom hack,speedup is present when enabling any hack. Which means the issue is not specifically tied to bloom hack, but with code which applies the hacks. It somehow fixes what ever problems game has with vertex shaders...or any other posible issue which causes slowdowns in first place.
I am going to correct the topic title to better reflect the issue.
Now only if the minimap would show in direct3d and that blurry quarter of the screen would vanish,we would have pretty much perfect emulation of zelda tp Smile
well i dont find any hacks whatsoever in the opengl config
(09-19-2009, 09:00 AM)THELUKESTIR Wrote: [ -> ]well i dont find any hacks whatsoever in the opengl config

The speedup is sadly not present in opengl at all. You need to use direct3d. Just right click on the game name in dolphin and click properties

Dugie

(09-19-2009, 08:11 AM)THELUKESTIR Wrote: [ -> ]testing other games now
i cant find the bloom hack lolz

Right click on a game hit properties
It currently only shows on the opengl plugin & only works for DX Big Grin
Do it manually,
i meant dx9 lol and thanks
I have a hunch that Links Crossbow Training might have an impact in speed as well,
but im not currently @ my rig so i cant test that particular game.. yet
that hack sure do a mega boost to the zelda tp game
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