(03-25-2016, 07:39 AM)DacoTaco Wrote: [ -> ]easier said then done. and unless youre doing to disassemble the executable and all its libraries you have nothing to proof its not full of hacks.
personally i still think the whole cemu thing is fishy. either full of hacks fishy or its dev time/team is fishy
yeah of course you think it is fishy since exzap and his small team blows the dolphin team out of the water. He is on another level considering what he achieved in such small time.
(03-25-2016, 11:35 PM)scruzer Wrote: [ -> ]yeah of course you think it is fishy since exzap and his small team blows the dolphin team out of the water. He is on another level.
The Dolphin Emulator probably has some of the most talented emulator devs that are out there. I don't really think a small team that creates a closed source emulator (nonetheless) could really blow them out of the water.
Try running your typical movie cash grab game on this emu, like the Minion game (I bet there is one). It doesn't work?
Then why are the only games we have ever seen run on this emulator always the same? If they were to develop an actual emulator without hacks, there should be at least one uninteresting that game that should run.
(03-25-2016, 11:42 PM)Anti-Ultimate Wrote: [ -> ]Then why are the only games we have ever seen run on this emulator always the same?
When people want to show off an emulator, they tend to do it with a familiar game. If you're looking for Dolphin videos, you're going to see lots of Twilight Princess and Xenoblade Chronicles but very little Tamagotchi Party On and Gummy Bears Mini Golf.
Annnnd it doubled. :3
Told ya.
Lets see how fast they get to 10,000$.
Youtubers are starting to catch on now.
![[Image: 9a36858e1c.png]](http://puu.sh/nTytw/9a36858e1c.png)
(03-25-2016, 11:42 PM)Anti-Ultimate Wrote: [ -> ]The Dolphin Emulator probably has some of the most talented emulator devs that are out there. I don't really think a small team that creates a closed source emulator (nonetheless) could really blow them out of the water.
Try running your typical movie cash grab game on this emu, like the Minion game (I bet there is one). It doesn't work?
Then why are the only games we have ever seen run on this emulator always the same? If they were to develop an actual emulator without hacks, there should be at least one uninteresting that game that should run.
Because the Wii U doesn't really have that many great games. People tend to run their favorite games like mario, mario kart, zelda etc. It was the same with UltraHLE.
And I consider the Wii U team to be very talented, but I smell some jealousy in here. I like that the project is being closed source for now and not getting bloated with different branches and stuff.
(03-25-2016, 11:42 PM)Anti-Ultimate Wrote: [ -> ]The Dolphin Emulator probably has some of the most talented emulator devs that are out there. I don't really think a small team that creates a closed source emulator (nonetheless) could really blow them out of the water.
Try running your typical movie cash grab game on this emu, like the Minion game (I bet there is one). It doesn't work?
Then why are the only games we have ever seen run on this emulator always the same? If they were to develop an actual emulator without hacks, there should be at least one uninteresting that game that should run.
well i found one "uninteresting" game "running"
http://https://www.youtube.com/watch?v=fKRuyAedShc
edit: found another:
https://www.youtube.com/watch?v=iOZ2WjLxvho
(03-25-2016, 11:35 PM)scruzer Wrote: [ -> ]yeah of course you think it is fishy since exzap and his small team blows the dolphin team out of the water. He is on another level considering what he achieved in such small time.
o that they blow away dolphin in deving is none of my concern. why i do think its fishy is because of what they have achieved in so little time with so little documentation about the console & its software/system.
that, and why they would insist keeping it closed source in this day and age.
im guessing thats because of encryption keys (like for example, the one used to decrypt executable that the bootrom decrypts or something like that, i dont know the details) in the source code but i could be wrong cause ive never even downloaded the emu or looked at it
(03-26-2016, 04:47 AM)DacoTaco Wrote: [ -> ]im guessing thats because of encryption keys (like for example, the one used to decrypt executable that the bootrom decrypts or something like that, i dont know the details) in the source code but i could be wrong cause ive never even downloaded the emu or looked at it
So? Dolphin contains decryption keys for e.g. Wii disc partitions

(03-26-2016, 04:55 AM)JosJuice Wrote: [ -> ]So? Dolphin contains decryption keys for e.g. Wii disc partitions 
ye but it didn't at start : )
and there has been a debate about it when it was added. remember the start of the wii scene ? no program would get online that had the common key integrated (besides that key generating program).
all programs needed the user to put the key in a binary file and put that in the folder of the tool.
in either case, i can image something like that scaring off some devs for some reason
- Incredible emulator progression speed.
- Few to no relevant public documentation about WiiU hardware and system protection.
- The WiiU Homebrew scene is still beginning.
- Guessing how things works by Reverse Engineering takes a lot of time.
- Implements new features, testing, fails, realize we got it all wrong, and rewriting a whole block of code takes a lot of time too. It seems like every feature on this emulator is successfully coded on first try, which is uncommon/impossible.
- Closed source, when it's combined to all previous statements.
This is pretty much all the reasons why something fells odd with this emulator. You can't write an emulator that fast without godlike documentation. It seems to bypass logic. There must be an explanation but we don't have it right now (we have speculations tho).
Don't get it wrong, I don't criticize the emulator or the devs, it's just mind blown.