Yes, I know of a way. They can be directly reached if you have their personal phone numbers. I don't know their numbers...and good luck finding it.
But seriously, I do think that some of the developers for Dolphin also do work on Citra and PCSX2. I'm not sure who they are, but if you want to rummage through the list of contributors for those emulators, I'm sure you can put 2 and 2 together.
Been waiting on the new CEMU release just to see the new progress. I think I enjoy following the news on development more than I actually enjoy using the emulators. My favorite part of the new month is reading the progress blog put out by JMC and Major. I wonder what that means? Anyway, I guess a new CEMU version will be out this Sunday...and they'll try for a bi-weekly build release thereafter.
(02-20-2016, 12:44 PM)sulblazer Wrote: [ -> ]Yes, I know of a way. They can be directly reached if you have their personal phone numbers. I don't know their numbers...and good luck finding it.
But seriously, I do think that some of the developers for Dolphin also do work on Citra and PCSX2. I'm not sure who they are, but if you want to rummage through the list of contributors for those emulators, I'm sure you can put 2 and 2 together.
Of all the wastes of server space...
Neobrain has done quite a bit of work on Citra. I know that much. As well as this, just look at the git/SVN repositories for these emulators (obviously not an option for CEMU) and look at the contributors list. Usually emulator devs use similar usernames on every site, so you should easily be able to tell who contributes to both Dolphin and another project.
(02-20-2016, 10:20 PM)AnyOldName3 Wrote: [ -> ]Neobrain has done quite a bit of work on Citra. I know that much. As well as this, just look at the git/SVN repositories for these emulators (obviously not an option for CEMU) and look at the contributors list. Usually emulator devs use similar usernames on every site, so you should easily be able to tell who contributes to both Dolphin and another project.
Cheers I'll look into that

This thread is a mess, but here's my question/suggestion:
Why aren't Open Source WiiU emulators merged into Dolphin? Maybe they would emulate new stuff and little shared, but having a common base would give them more visibility and maybe the backend and GUI could be shared.
I asked the Decaf developers too...
https://github.com/decaf-emu/decaf-emu/issues/141
(02-25-2016, 01:26 AM)timofonic Wrote: [ -> ]This thread is a mess, but here's my question/suggestion:
Why aren't Open Source WiiU emulators merged into Dolphin? Maybe they would emulate new stuff and little shared, but having a common base would give them more visibility and maybe the backend and GUI could be shared.
I asked the Decaf developers too...
https://github.com/decaf-emu/decaf-emu/issues/141
Like you said, it would mostly be new stuff with little shared. More visibility isn't much of a point – just being a working Wii U emulator (or GC/Wii emulator in Dolphin's case) is enough visibility for anyone. Dolphin's GUI isn't exactly stellar from a coding perspective, and you can't just "share the backend". If you want a common GUI for these emulators, you should use one of those multi-system launchers, because a Dolphin/Decaf merge isn't going to happen as far as we know.
Generally speaking, if you're trying to emulate multiple systems from a single program, you need a lot of foresight and planning to make it happen. Eventually, you'll have to make sure the underlying interfaces (e.g. building stuff around "cores" that can be launched and controlled) are flexible enough to handle each system/console in question. In short, it's non-trivial work, especially when two projects mature and their code varies in style and complexity.
exzap has managed to get Xenoblade X to load in upcoming Cemu 1.3.3
The speed at this emulator is progressing is not possible. Exzap must be a coding god

Yep, a coding god. That's definitely it. It couldn't possibly be that something else is going on there. Nope. Unthinkable.