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Full Version: Problem - HD Textures vs. RAM
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I installed VS 2013 downloaded the dolphin 's code. I opened the code with the program and tried to build my own version. Without changing anything , VS has 463 errors. I would like if possible, guidance on how to do.
Have you tried following the build instructions?

After you fix whatever is wrong and get Dolphin compiling, just go to the line 143 in Source/Core/VideoCommon/HiresTextures.cpp and change "MemPhysical() / 2;" to "MemPhysical();" and compile again...
(08-20-2015, 02:16 PM)Jhonn Wrote: [ -> ]Have you tried following the build instructions?

After you fix whatever is wrong and get Dolphin compiling, just go to the line 143 in Source/Core/VideoCommon/HiresTextures.cpp and change "MemPhysical() / 2;" to "MemPhysical();" and compile again...

Thx a lot Jhonn!

After two days studying , I got it ! I changed the line 43 in Source/Core/VideoCommon/HiresTextures.cpp and change "MemPhysical() / 2;" to "MemPhysical() / 11 * 8;"
For a computer with 8gb ram, this version will allow access 5,80gb .

[Image: 8CmeP7.jpg]

Now I Have two questions:

1 - Visual Basic 2013 gave me a error: Error 1 error : QTDIR not set or non-existent (pull the submodule?), How can I Fix it? or, is this file necessary?
2 - I need some help to change the build name. like the image below , I want to change "-dirty" for " 8GB RAM PC's". How can I do that?
[Image: 9SkJrz.jpg]
BrunoNabas - just download new DEV build - I added commit which will only reserve 2GB for system - rest (6GB) will be for textures.
(08-20-2015, 09:44 PM)barat Wrote: [ -> ]BrunoNabas - just download new DEV build - I added commit which will only reserve 2GB for system - rest (6GB) will be for textures.

Nice man!! Good job!!! Smile))))
(08-20-2015, 09:41 PM)BrunoNabas Wrote: [ -> ]1 - Visual Basic 2013 gave me a error: Error 1 error : QTDIR not set or non-existent (pull the submodule?), How can I Fix it? or, is this file necessary?

Qt is only necessary for building Dolphin's experimental Qt GUI. Regular Dolphin builds don't need it.

(08-20-2015, 09:41 PM)BrunoNabas Wrote: [ -> ]2 - I need some help to change the build name. like the image below , I want to change "-dirty" for " 8GB RAM PC's". How can I do that?

Create a new branch in git to set a custom name that will be shown after the version number. "-dirty" is only shown if there are uncommited changes in git, so make a commit of your changes to get rid of it.
(08-20-2015, 09:50 PM)JosJuice Wrote: [ -> ]
(08-20-2015, 09:41 PM)BrunoNabas Wrote: [ -> ]1 - Visual Basic 2013 gave me a error: Error 1 error : QTDIR not set or non-existent (pull the submodule?), How can I Fix it? or, is this file necessary?

Qt is only necessary for building Dolphin's experimental Qt GUI. Regular Dolphin builds don't need it.


(08-20-2015, 09:41 PM)BrunoNabas Wrote: [ -> ]2 - I need some help to change the build name. like the image below , I want to change "-dirty" for " 8GB RAM PC's". How can I do that?

Create a new branch in git to set a custom name that will be shown after the version number. "-dirty" is only shown if there are uncommited changes in git, so make a commit of your changes to get rid of it.

Thx man..
Which are the diference to QT to Regular version?

hh958877

I made a mistake. Delete this reply...
(08-20-2015, 11:28 PM)BrunoNabas Wrote: [ -> ]Which are the diference to QT to Regular version?

In the future, Qt should be better than the old GUI, but right now it lacks a lot of features. Basically only the game list and launching games is working. It does have one unique thing already, though - you can display the game list in a grid view.
And if QT would have some fancy future which will make Steam "think" that this is actually a game and will allow to add it easly (automatically?) than it will be a BOMB Smile Fullscreen Dolphin, easly navigated by Wiimote, fired through Steam Big Picture as any other "regular" game Big Grin
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