That was fixed after the point that 5.0 is, you'll need to use a dev version for that fix.
You need to use. Efb to texture efb to ram is no longer need in the newer builds
(08-09-2015, 11:43 AM)ExtremeDude2 Wrote: [ -> ]That was fixed after the point that 5.0 is, you'll need to use a dev version for that fix.
Hi I tried It,but without success,have another way?
(08-09-2015, 12:06 PM)daniellegal Wrote: [ -> ]You need to use. Efb to texture efb to ram is no longer need in the newer builds
But I did it
Which dev version are you using?
(08-09-2015, 12:25 PM)OatmealDome Wrote: [ -> ]Which dev version are you using?
I'm Using/Used 5.0 rc,4.0-7072 and 4.0-7138
Do you have Graphics -> Hacks -> "Store EFB Copies to Texture Only" checked?
(08-10-2015, 07:49 AM)OatmealDome Wrote: [ -> ]Do you have Graphics -> Hacks -> "Store EFB Copies to Texture Only" checked?
No I unchecked this,but checking or not the coins still in the native resolution or frozen in air
Note:I have a crazy bug in dolphin,i cofing 5.0-rc in graphics-->display-->aspect ratio _ Stretch to window,and this option is working in 5.0-rc,but i load 4.0.2 version,play a game and the window still stretched lol(4.0.2 don't have this option),what the hell is this?!?
You are going to have problems if you use the global user directory across multiple Dolphin revisions, as there have been many configuration changes since 4.0.2 that won't work right on old versions. You either need to get rid of 4.0.2 or use separate configurations (via portable.txt) for 4.0 and 5.0/development versions.