Devina Wrote:I've NEVER seen that in the conventions. Sometimes, it honestly seems you just make up "conventions" on the spot.
Did you ever read this?
https://wiki.dolphin-emu.org/index.php?title=Project:Wiki_Conventions
Project:Wiki Conventions Wrote:This is a generalized outline of how things are done here on the Dolphin Emulator Wiki. These are all "common law" concepts; no one has ever set in stone how these things work, they are simply what has grown out of the wiki over its many years of existence. And they will continue to evolve as the wiki grows, and this page will be updated periodically to reflect the changes that have occurred. These conventions are not "rules" in any sense of the word, but guidelines, instructions, and help for those new to the wiki.
They are not made up on the spot, but they are not spelled out in the conventions document either, at least not clearly yet. It says "conventions" and not "rules" for a reason! We don't decide ahead of time - as problems come up and wiki users and the admins respond to them, everyone talks about things and the consensus is formed. Through many repeated precedents over a long period of time, conventions are formed, and the wiki conventions article outlines ones that are so consistent and so meaningful toward our goals that they have been codified for new editors as a reference. Convention are added to the document
after the fact, not before, because that is how a common law system works!
Devina Wrote:I believe Dolphin Wiki should list ALL widescreen codes, especially for the sake of being "better safe than sorry".
That is the exact opposite of the direction the wiki has been going for the past six years. :/ When me, kolano, and jhonn first started working on the wiki in 2010, it was a MESS. The majority of the data on it was
completely false or unnecessary. Why? Because "better safe than sorry" was how it was run! Anyone could add anything for any reason, and it just became a disaster, as people filled in problems long fixed because they were using old builds, or wrote in configuration recommendations that had bad effects but because they liked them, or added action reply codes that completely didn't work and weren't needed. Over time and responding to these issues, we've developed standards to deal with them and approach them.
One of those standards is that things should be tried *before* added to the wiki. If you add something without reproducing it, it could be false or broken, and you'd never know! Our job is to remove the false/broken, and we can't do that if the editors themselves don't know if it is real or not, it makes it MUCH harder on us to find out. So yes, that means you should test every action replay code before you place them on the wiki. Its not our job to have a large selection of codes. You are just ripping them from a games database, right? Why not just leave the codes on the games database that is designed for this purpose? Wikis are *terrible* at such things!
Anyway, that isn't much of a conclusion, but um, yea, please think about this. I know you may disagree, but we (including you) have already talked about it, and the consensus was very clear.