Dolphin, the GameCube and Wii emulator - Forums

Full Version: Input Recording + Gecko OS
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I wanted to record something from Project M, so I set my Gecko OS wad to fake-completion mode and started input recording. However, when I got to Gecko's menu, it bugged me about the proper IOS not being installed and refused to work. I figured it was something to do with fake-completion, but when I tried again without recording input, it worked fine. Why can't I record input on Gecko OS? There's no other way to boot Project M on Dolphin at the moment.
Then either install all IOS to your virtual nand. Or make a complete backup of your Wii's nand and put it into Dolphin's folder. Well that is if the displayed error is the actual error.
I'm sorry, I don't exactly know what you mean by "virtual nand." All I've ever needed to do is tools>install wad, and install the proper IOS. I've already done that for the one this game needs. Again, Gecko OS works normally, but when I try to do a recording, it says the game requires IOS36 v1042, which I have installed already. It asks if I want to install it, and if I say yes, it says that it failed to unpack the wad files with a return value of 4. Obviously, hitting no boots me back to Gecko's main menu.
(08-02-2015, 01:16 PM)Kurausukun Wrote: [ -> ]There's no other way to boot Project M on Dolphin at the moment.

Actually you can build an ISO of it Smile
No, that's the netplay ISO, which is NOT the full game. Also, the problem seems to be deeper--when I record, Dolphin acts as if I have no saves whatsoever.
(08-02-2015, 06:38 PM)Kurausukun Wrote: [ -> ]No, that's the netplay ISO, which is NOT the full game. Also, the problem seems to be deeper--when I record, Dolphin acts as if I have no saves whatsoever.

Oh gotcha, I'm still living in the past where 3.6 beta isn't a thing :l
(08-02-2015, 06:38 PM)Kurausukun Wrote: [ -> ]Also, the problem seems to be deeper--when I record, Dolphin acts as if I have no saves whatsoever.

There was a recent change that made Dolphin treat the NAND as empty when using netplay. It wouldn't surprise me if the same applied to input recording.
Ok, in this case: Does NeoGamma work? It should be able to play project m the same way as gecko os, but it might not bug you about IOS that much.
I don't know how to boot NeoGamma on Dolphin; it just crashes when I select the .dol. But either way, there's no point if my NAND is empty while recording. If I requested that it was kept intact for recording (not for netplay), would my request be falling on deaf ears? I mean, I could start recording after the game has loaded the NAND, but there are still issues with that.
Perhaps there should be an option to select whether you want an empty NAND? I know that some TASers have requested the ability to automatically not have any save files when starting recording.
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