09-08-2015, 04:58 AM
09-08-2015, 05:20 AM
(09-08-2015, 04:58 AM)Sonicadvance1 Wrote: [ -> ]Fixed in 4.0-7636
Thanks for the fix!
By the way, do warnings affect the way the emulator runs? I saw 64 warnings under "compile build arm64 warnings" and I was wondering if anything bad would happen with these amounts of warnings.09-08-2015, 05:26 AM
(09-08-2015, 04:58 AM)Sonicadvance1 Wrote: [ -> ]Fixed in 4.0-7636
Thanks! Keep up the great work with the Android development.
09-08-2015, 05:30 AM
(09-08-2015, 05:20 AM)ISuperMarioI Wrote: [ -> ](09-08-2015, 04:58 AM)Sonicadvance1 Wrote: [ -> ]Fixed in 4.0-7636
Thanks for the fix!By the way, do warnings affect the way the emulator runs? I saw 64 warnings under "compile build arm64 warnings" and I was wondering if anything bad would happen with these amounts of warnings.
nah.
09-08-2015, 05:57 AM
(09-08-2015, 05:30 AM)Sonicadvance1 Wrote: [ -> ](09-08-2015, 05:20 AM)ISuperMarioI Wrote: [ -> ](09-08-2015, 04:58 AM)Sonicadvance1 Wrote: [ -> ]Fixed in 4.0-7636
Thanks for the fix!By the way, do warnings affect the way the emulator runs? I saw 64 warnings under "compile build arm64 warnings" and I was wondering if anything bad would happen with these amounts of warnings.
nah.
If nothing bad happens when warnings show up, then that's great news! Speaking of bad things, I'm not sure what's causing the intro to Mario Kart: Double Dash!! to not show up as after Lakitu flies upward, the screen will stay black (https://www.youtube.com/watch?v=bZwzdBSt2uY). The first build that has this issue is build #1319 (dolphin-master-4.0-7517.apk). Is there any way to fix this issue so that the intro will show up?
09-14-2015, 06:23 AM
Once again, another issue has been found in Paper Mario: The Thousand Year Door. After Professor Frankly tells Mario that the old wooden gate would fall off, the gate won't open. Since the gate remains attached, the game will simply hang there, making it unbeatable (https://www.youtube.com/watch?v=HlxgnPIflq0).
09-14-2015, 06:52 AM
That particular issue is because bounding box is default disabled, and the game requires bounding box support. Game INIs aren't supported under Android yet, so it doesn't get automatically enabled.
09-14-2015, 07:02 AM
(09-14-2015, 06:52 AM)Sonicadvance1 Wrote: [ -> ]That particular issue is because bounding box is default disabled, and the game requires bounding box support. Game INIs aren't supported under Android yet, so it doesn't get automatically enabled.
Is there any way to turn on bounding box so that I can bypass the gate?
09-14-2015, 07:53 PM
I'd just like to say I'm loving the latest builds on my Sheild TV.
I played Wind Waker on the sheild over the weekend, however there is a bug in the Tower of the Gods section where the lifts don't activate. I had to revert back to an older version on the PC to play past that section before switching back to the Sheild TV.
I played Wind Waker on the sheild over the weekend, however there is a bug in the Tower of the Gods section where the lifts don't activate. I had to revert back to an older version on the PC to play past that section before switching back to the Sheild TV.
09-14-2015, 09:49 PM
(09-14-2015, 07:02 AM)ISuperMarioI Wrote: [ -> ]Is there any way to turn on bounding box so that I can bypass the gate?
Of course, just search for "bbox" within our configuration files. IIRC it was within the OGL one.