I'm getting a new PC with these specs:
Intel Core i5 4590 3.3GHz
XFX R9 280X
8 GB RAM
1 TB HDD
Wİndows 8 64 bit etc...
Can I play SMG, SMG2 and Sonic Colors in 60 FPS and 1080p? Please answer, I'm getting the computer just for Dolphin and GTA 5. And I'm from Turkey.
I also have another question, is Dolphin for Linux faster than Dolphin for Windows?
Super Mario Galaxy and 2 should work at full speed in less demanding areas (e.g. the domes), but you're probably going to find it will be fairly inconsistent everywhere else. Sonic Colours requires a very powerful PC to run at 60fps, my heavily overclocked G3258 (4.6GHz) only just manages it, and it requires the Wii's CPU to be overclocked to 2-2.5x.
The R9 280X will easily manage more than 4x internal resolution with some AA on the vast majority of games.
Dolphin for Windows is faster than Dolphin for Linux, last time I checked, especially in your case. AMD's Catalyst drivers for Linux are pretty bad.
I can safely say that GPU is a bouse! I have the same one.
Ah, this is not good. I guess Mario Galaxy can run at full speed with the settings from performance guide and a smaller resolution like 720p or 900p, right?
(07-01-2015, 10:51 PM)Mors Wrote: [ -> ]Ah, this is not good. I guess it can run at full speed with the settings from performance guide and a smaller resolution like 720p or 900p, right?
With those specs, it will run faster than a turkey
Your GPU is fine. It's more than enough, even for UltraHD/4K, not just 1080p.
To get the best performance under Linux, you'll have to use the latest
beta version of the proprietary drivers (AMD Catalyst / fglrx) with full
OpenGL 4.5 support.
And with that CPU, it should run at full speed if you use a lightweight Linux distro with the compositing "eye candy" turned off.
(07-01-2015, 08:01 PM)Yevgeniy Wrote: [ -> ]I can safely say that GPU is the BOSS! I have the same one.
Fixed.
(07-01-2015, 11:58 PM)kirbypuff Wrote: [ -> ] (07-01-2015, 10:51 PM)Mors Wrote: [ -> ]Ah, this is not good. I guess it can run at full speed with the settings from performance guide and a smaller resolution like 720p or 900p, right?
With those specs, it will run faster than a turkey 
Your GPU is fine. It's more than enough, even for UltraHD/4K, not just 1080p.
To get the best performance under Linux, you'll have to use the latest beta version of the proprietary drivers (AMD Catalyst / fglrx) with full OpenGL 4.5 support.
And with that CPU, it should run at full speed if you use a lightweight Linux distro with the compositing "eye candy" turned off.
(07-01-2015, 08:01 PM)Yevgeniy Wrote: [ -> ]I can safely say that GPU is the BOSS! I have the same one.
Fixed.
Does this mean Dolphin for Linux is faster than dolphin for Windows? I will install both a GNU/Linux OS and Windows, that's why I asked that. I used Ubuntu, Kubuntu and Pardus before (Other than Android). I guess I'll use Fedora this time because it's freeeee (almost

).
(07-02-2015, 01:50 AM)Mors Wrote: [ -> ]Does this mean Dolphin for Linux is faster than dolphin for Windows? I will install both a GNU/Linux OS and Windows, that's why I asked that. I used Ubuntu, Kubuntu and Pardus before (Other than Android). I guess I'll use Fedora this time because it's freeeee (almost
).
GNU/Linux is more effcient than Windows when it comes to CPU utilization, so the CPU performance is a bit better if you use Linux.
But the OpenGL drivers on Windows are more polished, and Direct3D offers even better performance (lower overhead) than OpenGL (for AMD GPUs), so you'll be able to utilize your GPU optimally and run Dolphin at higher resolutions if you use Windows.
(07-02-2015, 06:22 AM)kirbypuff Wrote: [ -> ] (07-02-2015, 01:50 AM)Mors Wrote: [ -> ]Does this mean Dolphin for Linux is faster than dolphin for Windows? I will install both a GNU/Linux OS and Windows, that's why I asked that. I used Ubuntu, Kubuntu and Pardus before (Other than Android). I guess I'll use Fedora this time because it's freeeee (almost
).
GNU/Linux is more effcient than Windows when it comes to CPU utilization, so the CPU performance is a bit better if you use Linux.
But the OpenGL drivers on Windows are more polished, and Direct3D offers even better performance (lower overhead) than OpenGL (for AMD GPUs), so you'll be able to utilize your GPU optimally and run Dolphin at higher resolutions if you use Windows.
Hmm, I will play the game on 1080p so I guess gnu/linux is the best answer for me. Thanks!
(07-01-2015, 10:51 PM)Mors Wrote: [ -> ]Ah, this is not good. I guess Mario Galaxy can run at full speed with the settings from performance guide and a smaller resolution like 720p or 900p, right?
Just a bit of advice: When you get into a situation where Dolphin is limited by the cpu, then lowering the resolution won't help in most cases. An exception to this might be games that require efb to ram(efb copies to texture only unchecked).
Oh, and the resolution actually doesn't really matter. What matters is the interal resolution(IR), where 3xIR should be good enough for 1080p.
Oh, and i would strongly suggest to get an overclockable cpu. New cpu generations are only getting 10-15% faster. But an overclockable cpu gets a free 20+% overclock, so it's faster than the next cpu model, and in some cases even the one after that. You have to consider how much more an overclockable cpu + overlock mainboard and an aftermarket cpu fan costs, and how much it would cost to upgrade the cpu when new models are actually as fast as the overclocked cpu from now(
edit: minus the resale value of the current cpu, and most likely the mainboard that would need to be replaced).
(07-01-2015, 12:09 PM)Callum027 Wrote: [ -> ]Sonic Colours requires a very powerful PC to run at 60fps, my heavily overclocked G3258 (4.6GHz) only just manages it, and it requires the Wii's CPU to be overclocked to 2-2.5x.
This is odd. I have i5-4690k @ 3.5 GHz (no overclock) and I can run Sonic Colours just fine at 3x Native resolution and 200% overclock.
And yes, OP, consider spending extra $60 for overclockable i5, overclocking can be quite useful in emulation.