Dolphin, the GameCube and Wii emulator - Forums

Full Version: Failed to Compile Vertex Shaders Intel HD Graphics 4000
You're currently viewing a stripped down version of our content. View the full version with proper formatting.

Delphinida

Hello, I have been using Dolphin 4.02, the stable release, for a while now and have been greatly impressed with it. My computer wasn't quite able to run games at full speed, so I decided to try the latest development version. When I attempted to launch any game this error came up: http://imgur.com/iOC8V9J ( bad_vs_0002: http://pastebin.com/FFrnPnBq). I tried several different releases (5995, 6734, 6800, 6896, 6904) and got the same result (the links come from 6904). I tried searching these forums for a solution, as well as both google code and github, and came up with a few threads on the topic, and did not find a solution, but it seemed as though the problem was known. So I posted this thread, and have tried to answer the questions that were posed to the original posters of the threads I found, but if I am missing anything I would be happy to provide it. I would also like to take this opportunity to thank the devs for their 12 years of dedication to this wonderful project.

Issue:
Failed to compile vertex shader pops up when a game launches
http://imgur.com/iOC8V9J
bad_vs_0002: http://pastebin.com/FFrnPnBq

Specs:
Hp Pavillion Dv7
Processor: i7-3610qm 2.3 GHz
Ram: 8GB
Motherboard: Hewlett-Packard 181C
GPU: Intel HD Graphics 4000 (drivers up to date)
OS: Windows 7(also up to date)
Dolphin Builds: (5995, 6734, 6800, 6896, 6904)

Delphinida

bump** 
it's an intel graphics bug introduced in the development versions. try switching the GPU driver

Delphinida

How do I do that?
It only doesn't work under opengl. Under direct3d, games launch but there are a lot of rendering errors.
Does anyone know when this bug was introduced maybe I can get some speed up by using the version before that happened.