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Full Version: Windwaker running poorly help?
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(06-06-2015, 07:13 PM)JosJuice Wrote: [ -> ]
(06-06-2015, 05:26 PM)tet666 Wrote: [ -> ]Fast Depth Calculation also gives a nice speed boost but the waves will start flickering from certain camera angles.

Wasn't that fixed recently by Armada's depth changes?

Yes that's fixed if your drivers support OpenGL 4.5: https://fifoci.dolphin-emu.org/compare/315484-314226/
(06-07-2015, 11:25 AM)NKF98 Wrote: [ -> ]your profile says you're using "windows x86" which is in fact the 32 bit version. it's switching to DSP LLE because that's what is optimal (or required, i can't remember) for the game. you have a CPU bottleneck and/or are using a slower build. DSP LLE wouldn't give you a slowdown

Sorry about that was a mistake on my part I am running 64 bit.
(06-07-2015, 11:25 AM)NKF98 Wrote: [ -> ]DSP LLE wouldn't give you a slowdown

DSP on thread doesn't work with Zelda µcode games, so it will actually lead to slowdown.
Well guys I fiddled with a few settings it's working now! Thanks! NOW OFF TO THE SEAS!
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