08-07-2015, 07:18 AM
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08-07-2015, 07:38 AM
Config:
![[Image: S3llyEX.png]](http://i.imgur.com/S3llyEX.png)
![[Image: BtD2R1V.png]](http://i.imgur.com/BtD2R1V.png)
![[Image: lmXpWfh.png]](http://i.imgur.com/lmXpWfh.png)
![[Image: V50WxgX.png]](http://i.imgur.com/V50WxgX.png)
![[Image: FE2ArJv.png]](http://i.imgur.com/FE2ArJv.png)
![[Image: VvvxBmg.png?1]](http://i.imgur.com/VvvxBmg.png?1)
![[Image: I5HgfLu.png]](http://i.imgur.com/I5HgfLu.png)
Graphics:
![[Image: 7wxjkic.png]](http://i.imgur.com/7wxjkic.png)
![[Image: nsT9YuL.png]](http://i.imgur.com/nsT9YuL.png)
![[Image: WdmlQ4z.png]](http://i.imgur.com/WdmlQ4z.png)
![[Image: trJISom.png]](http://i.imgur.com/trJISom.png)
Note on Graphics: Tested with various IR's, both backends, Load Custom Textures is on for future use of HD texture packs but currently none are loaded
08-07-2015, 07:43 AM
All links broken
08-07-2015, 07:45 AM
Edited
08-08-2015, 04:32 AM
Sorry for the double post.
I had a go at the new dolphin build for netplay (4.0 - 7161) today, which I had hoped had a chance at fixing my issues.
However I'm still getting the same fps drops when playing (anywhere from 50-60 fps) which makes it a little unplayable.
I had a go at the new dolphin build for netplay (4.0 - 7161) today, which I had hoped had a chance at fixing my issues.
However I'm still getting the same fps drops when playing (anywhere from 50-60 fps) which makes it a little unplayable.
08-08-2015, 08:04 AM
Problem resolved with some help of the dolphin devs
settings changed: changed audio backend to Xaudio2
vsync was turned off (apparently AMD's implementation of this feature is very buggy)
Everything seems stable now
settings changed: changed audio backend to Xaudio2
vsync was turned off (apparently AMD's implementation of this feature is very buggy)
Everything seems stable now
08-15-2015, 04:00 AM
Alright guys, I'm back for more.
After a week of having played brawl, project m and melee on ladder I'm still getting stuttery performance from time to time
This only seems to occur in project m 3.6b and brawl, and only on netplay.
If anyone has any ideas on how to troubleshoot these performance issues, let me know.
After a week of having played brawl, project m and melee on ladder I'm still getting stuttery performance from time to time
This only seems to occur in project m 3.6b and brawl, and only on netplay.
If anyone has any ideas on how to troubleshoot these performance issues, let me know.
08-15-2015, 04:48 AM
Latency issues? What's the ping to the othe players?
08-15-2015, 01:36 PM
Turn the buffer to 100 when the game starts lagging. If it still lags, then it's hardware/configuration. If the lag stops, then it's just an issue with the connection.
08-16-2015, 12:10 AM
I've done some network monitoring and have been able to confirm that throughout the day there are microspikes where the latency will suddenly spike very high for a microsecond and then turn back to normal again.
I'll obviously need to look into my connection and router settings, and also a call to my ISP to figure out where the problem lies.
I must admit that I am a little curious as to why Dolphin drops/rises the FPS so severely when it "senses" a microspike in the latency of the connection
This makes the "laggy" experience a lot worse than on their console counterparts (where the fps stays at a constant 60fps)
Does anyone have a bit more information on why the above happens?
I'll obviously need to look into my connection and router settings, and also a call to my ISP to figure out where the problem lies.
I must admit that I am a little curious as to why Dolphin drops/rises the FPS so severely when it "senses" a microspike in the latency of the connection
This makes the "laggy" experience a lot worse than on their console counterparts (where the fps stays at a constant 60fps)
Does anyone have a bit more information on why the above happens?
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