Dolphin, the GameCube and Wii emulator - Forums

Full Version: Project M: Graphical Bug?
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Attached. Look at Ivysaur(left)/Marth(right)'s character icons. Is this something that could be fixed with EFB to RAM or safe texture cache? I'm on latest dev, btw.
Guessing EFB2RAM for this one. Could be wrong, this game is known to have issues on fast texture cache too. For what it's worth it happens on Brawl as well.
(06-01-2015, 02:05 PM)JMC47 Wrote: [ -> ]Guessing EFB2RAM for this one.  Could be wrong, this game is known to have issues on fast texture cache too.  For what it's worth it happens on Brawl as well.

OK, thanks a lot for the info; I didn't know it happened in vBrawl as well. I'll probably just keep it the way it is because it isn't really that much of a problem, and my CPU probably sucks too much to stay at 60fps with EFB to RAM or safe texture cache.