Dolphin, the GameCube and Wii emulator - Forums

Full Version: What hardware is needed for the Interpreter+Software renderer to run full speed?
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(05-24-2015, 04:38 AM)Nintonito Wrote: [ -> ]Wait so are we including supercomputers?  Cause I feel like a million dollar CPU in some NASA base could plough through the interpreter.

Supercomputers are utilizing thousands of normal cpu cores in parallel which are useless for dolphin, so no, not even supercomputers can run it. Only 3 cpu cores will be used, thousands will stay idle.
(05-23-2015, 05:01 PM)Margen67 Wrote: [ -> ]I know the interpreter+software renderer aren't for fullspeed emulation, but what sort of hardware would it take to run it full speed with the most accurate settings and all hacks off etc. in a demanding game like Rogue Sqaudron or SMG1/2? (Those games are just examples. Could be outdated?)

maybe when optical computing becomes standard. http://en.wikipedia.org/wiki/Optical_computing
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