Dolphin, the GameCube and Wii emulator - Forums

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Does anyone see an increase in performance if you use one of these? I just thought about this and I am wondering if anyone does this.
Putting a game ISO in a RAM disk is fairly useless. A regular hard drive is already so many times faster than a GC/Wii disc drive that it will have no trouble loading data quickly enough. You could probably put the Wii NAND in a RAM disk if you are using a mechanical hard drive and want to speed up things like creating a Super Smash Bros. Brawl savefile, but those kinds of things are done so rarely that it isn't really worth it.
(05-10-2015, 01:00 AM)JosJuice Wrote: [ -> ]Putting a game ISO in a RAM disk is fairly useless. A regular hard drive is already so many times faster than a GC/Wii disc drive that it will have no trouble loading data quickly enough. You could probably put the Wii NAND in a RAM disk if you are using a mechanical hard drive and want to speed up things like creating a Super Smash Bros. Brawl savefile, but those kinds of things are done so rarely that it isn't really worth it.

thx for the info
if you want to get rid of the loading stuttering that occurs during gameplay, the async shader cache hack in the Ishiiruka build is your only option.