Dolphin, the GameCube and Wii emulator - Forums

Full Version: Getting Started With Dolphin [OUT OF DATE]
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RavinXx

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Mm...You could post your config and SVN used.
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I used SVN Version 4845.
The openGL Plugin for graphics at it's default settings.
My config is all default as well, with dual core enabled.

Thanks,

Ravin

EDIT: I'm pretty sure the game is in NTSC. That is the norm for America right?
Yeah. NTSC is the norm for America, PAL is for Europe.
To all of you guys , here is the new dx update from microsoft(february 2010)

http://www.microsoft.com/downloads/detai...laylang=en
(02-06-2010, 05:44 PM)abfab126 Wrote: [ -> ]To all of you guys , here is the new dx update from microsoft(february 2010)

http://www.microsoft.com/downloads/detai...laylang=en
That's great , this means that we have to change the SDK again Tongue

aidan_aidan

Whats this error mean, it happens after running a game a few times and then the only way to fix it is to re download dolphin.


Warning

No possible Memory Base Pointer Found!
(02-07-2010, 07:05 AM)aidan_aidan Wrote: [ -> ]Whats this error mean, it happens after running a game a few times and then the only way to fix it is to re download dolphin.


Warning

No possible Memory Base Pointer Found!
It means that you need the lastest version of dolphin

lovearrow297

excuse me all this is the first time i use dolphine ..i dont know how to creat a memorycard in dolphine to use? can any one explain to me

kvachu

@lovearrow297
Just start any game You have, and when it starts, at beginning of the game You'll see ifno about that, Your memcard is corrupted or something and system will ask You if You want to format it. Do this and then memcard will be created and will be in Your dolphin directory "user/GC".
There will be two files: MemoryCardA.EUR.raw and SRAM.raw. Your memcard is MemoryCardA.EUR.raw and it depends of a game region if it will be MemoryCardA.EUR.raw, MemoryCardA.USA.raw or MemoryCardA.JAP.raw.
That's how it works.

tilla

http://en.wikipedia.org/wiki/Evergreen_(GPU_family)

The Radeon 800 series works great, I've been playing NSMB at 1440x 900 (I'd go more but I don't want to take up fullscreen, with anti-aliasing at 4x and 16x anisotropy on, full speed.
(03-12-2010, 07:02 AM)tilla Wrote: [ -> ]http://en.wikipedia.org/wiki/Evergreen_(GPU_family)

The Radeon 800 series works great, I've been playing NSMB at 1440x 900 (I'd go more but I don't want to take up fullscreen, with anti-aliasing at 4x and 16x anisotropy on, full speed.
One should note that NSMB demands very little from thy computer, however.
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