Dolphin, the GameCube and Wii emulator - Forums

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Hi

I have built inexpensive machine for dolphin and other retro emultators which does run great..

My specs

i5-4670k 3.4 oc 4.2ghz

8 GB kingstone ram

Ati radeon 4890 HD 2GB ram

Now the answer for why the hell i'm using old ati card ? Well i'm running crt_emudriver which is suited for low reselution crt tv. I'm using older Sony Trintron at 640x480 as Gamecube does..My goal was to achive same display settings.For now it does in fact run any game i have throw at it include demanding games as Rogue Leader.The cpu usage when i check is between 30% - 40% never fully utilize the CPU..On other hand i guess the bottleck will be the old card i have set internal resolution to 2X and AF 16X with 2 AA..

The question is how can i test for performance

- I know The Twilight Princess hyrule field is demanding but i have no time to play the game so far so if anyome have a save at hand which i could test the machine

-Are there any more demanding games to test ?


I guess i have built overkill machine for dolphin i could settle for something less like G3258 as CPU what do you guys think ? Where is the limit of dolphin ?
The most demanding game (of those that are actually playable) is probably Star Wars: Rogue Squadron 3. But keep in mind Dolphin will never "fully utilize" your CPU: Dolphin only uses 2 cores, and your CPU has 4.
The i5 4690k is recommended for Dolphin as superior to that Pentium.
Thanks for suggestion i think i have made quick jump here Smile I have found one game which is quite demanding with my setting and that is Baldurs gate Dark Alliance dunno why but it dips to 40 fps ??
(04-30-2015, 02:08 AM)NKF98 Wrote: [ -> ]The i5 4690k is recommended for Dolphin as superior to that Pentium.

Isn't the Pentium much faster in Dolphin when overclocked? Although if it's not just Dolphin you'll be doing then the i5 seems like the more logical choice, especially if you have the money.
Uh...no. The i5 is superior on all accounts, and can OC higher than the G3258. The reason we suggest it is because it's like less than half the cost. The Pentium is also only a dual core which means that you can't run DSP LLE on a separate thread and if anything is running in the background it will take away from Dolphin because it has to utilize the same threads.
(04-30-2015, 02:43 AM)wman Wrote: [ -> ]Thanks for suggestion i think i have made quick jump here Smile I have found one game which is quite demanding with my setting and that is Baldurs gate Dark Alliance dunno why but it dips to 40 fps ??

That game is like it is using frameskipping on it's own, fps drops but vps stays solid.
(04-30-2015, 03:46 AM)Link_to_the_past Wrote: [ -> ]
(04-30-2015, 02:43 AM)wman Wrote: [ -> ]Thanks for suggestion i think i have made quick jump here Smile I have found one game which is quite demanding with my setting and that is Baldurs gate Dark Alliance dunno why but it dips to 40 fps ??

That game is like it is using frameskipping on it's own, fps drops but vps stays solid.


Thanks that's interesting i wouldn't notice because i'm testing full screen well the music does sync with game it isn't changing speed than i guess you are right..So when vps stays solid means stable framerate even the game is doing something else ?
VFPS is the actual performance of the emulator, FPS is the framerate of the game (simplified version). If VFPS says 100%, the game is running at full speed.

Like PC games, not all console games run at a single FPS; some are variable framerate and may vary in game, or they may use odd framerates (e.g. many N64 games ran at 20 FPS or similar "weird" numbers).

If you want to boost the framerate of a variable framerate game, you can use the "override CPU clock" feature, but bear in mind this can cause instability/bugs in some games that don't take kindly to being given an unfairly fast Wii to run on.
It'd be consider an overkilled if you have a GTX 980/Titan, Core i7 5960X at 4.8GHz or higher, 64GB of RAM, and a raided SSD 1TB.
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